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Semi-Cursed Magic Items from DM Samuel's RPG Musings

Alt­hough cur­sed items in 4e are still around, they seem to have lost their game-ruining pana­che. I think fun and heroism are a great part of the 4e phi­lo­sophy, howe­ver I’d like to see cur­sed items make their way back to the table. An easy way to intro­duce cur­sed items wit­hout punis­hing your players..

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Semi-Cursed Magic Items from DM Samuel's RPG Musings

Would you like an “A” or 100 XP?, Part 2 from The Other Side blog

So my son indeed got home tonight and we sat in the game room. He had his note­book, all my D&D books, inclu­ding 2nd, 3rd and 4th edi­tions of the Dra­go­no­mi­con, and he wrote a his­tory for me on why is cha­rac­ter wan­ted a life of adventure.Here are som…

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Would you like an “A” or 100 XP?, Part 2 from The Other Side blog

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Self Gra­ding from Con­ti­nuing Clockwise

I know that I’m stron­ger in some areas of my Dun­geons and Dra­gons 4th edi­tion pla­ying and dun­geon mas­te­ring than others. In the pur­suit of con­ti­nuous impro­ve­ment, I’d like to share some recent reflec­tions on my strengths and weak­nes­ses. I’m a good role-player. I really enjoy craf­ting characters..

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Self Gra­ding from Con­ti­nuing Clockwise

D&D Encoun­ters Dark Sun (Week 2) from Dungeon's Master

This week I got a dou­ble dose of Dark Sun. I was on vaca­tion last week, but before I left I made arran­ge­ments with 6 pla­yers to skip the first week and run encoun­ters one and two back-to-back this week. After just two ses­sions of Fury of the Was­te­wal­ker I have to admit that I

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D&D Encoun­ters Dark Sun (Week 2) from Dungeon's Master

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BBQ and D&D from Stargazer's World

Over this past Memo­rial Day wee­kend my gaming group and I got toget­her for a bar­be­cue and some Dun­geons & Dra­gons.  Nor­ma­lly the games are at my and my fiancé’s place, but with spring and sum­mer here the weat­her has been not­hing short of ama­zin­gly per­fect.  This last week we have had…

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BBQ and D&D from Stargazer's World

D&D Encoun­ters (Week 12) from Dungeon's Master

After 12 weeks the adven­ture came to a thri­lling con­clu­sion. The PCs fina­lly came face-to-face with Xeres. But he wasn’t alone

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D&D Encoun­ters (Week 12) from Dungeon's Master

Oh, the Agony! (Dark Sun Style) from Thie­ves' Cant

I’m stung by the swir­ling sands of Dark Sun once more. Beyond a sha­dow of a doubt, Athas has been my favo­rite stom­ping ground for D&D since I first star­ted rolling die. Now as WotC gears up for the big 4e ver­sion of Dark Sun, I hear the siren’s call once more becko­ning me back to the rugged…

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Oh, the Agony! (Dark Sun Style) from Thie­ves' Cant

Mini­cast Ep. 9 now avai­la­ble from www. New­bie DM .com

There’s a new mini­cast avai­la­ble. My guest is Mike Shea from the Sly­Flou­rish blog. Toget­her, we try to ans­wer a ques­tion about marks in 4e D&D. The mini­cast can be found at its feed, its own page, or via itunes.

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Mini­cast Ep. 9 now avai­la­ble from www. New­bie DM .com

Review: “The Peri­lous Secrets of Wil­ford Manor” from Cri­ti­cal Hits » RPG

The Peri­lous Secrets of Wil­ford Manor is a PDF–only adven­ture from Neu­ro­glyph Games for 1st—3rd level Dun­geons & Dra­gons Fourth Edi­tion characters.

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Review: “The Peri­lous Secrets of Wil­ford Manor” from Cri­ti­cal Hits » RPG

For the Cat from Con­ti­nuing Clockwise

The first pan­cake is for the cat.” I first heard this saying from a pod­cas­ting friend of mine as he des­cri­bed his initial pro­duc­tion effort. It was a new for­mat for him, with a new team and new equip­ment. While he wasn’t espe­cia­lly plea­sed with the out­come, he also wasn’t that disap­poin­ted or…

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For the Cat from Con­ti­nuing Clockwise

D&D Encoun­ters: Final Battle from StupidRanger.com » rpgbloggers

Atten­tion: Spoi­lers inclu­ded! If you haven’t pla­yed your last ses­sion of Encoun­ters yet, you may want to come back later! In-Character Recap Brief sum­ma­tion for those who haven’t been pla­ying along at home.

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D&D Encoun­ters: Final Battle from StupidRanger.com » rpgbloggers

The Kobold Guide to Game Design Volume III is Here! from Kobold Quar­terly Maga­zine: Mons­ters and Magic for D&D Gamers

As a desig­ner, your work enables new expe­rien­ces in play for others. If you are doing it excep­tio­na­lly well, you are inven­ting new game gen­res and new play sty­les; that is, enti­rely new met­hods, sty­les, and sys­tems of play

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The Kobold Guide to Game Design Volume III is Here! from Kobold Quar­terly Maga­zine: Mons­ters and Magic for D&D Gamers

Free Stuff Fri­day: Dun­geons & Dra­gons from Stargazer's World

It’s Fri­day and it’s time to give you some more free stuff! This weeks Free Stuff is: Dun­geons & Dra­gons. I know what your thin­king. “Free Dun­geons & Dragons

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Free Stuff Fri­day: Dun­geons & Dra­gons from Stargazer's World

Review of Player’s Stra­tegy Guide by Wizards of the Coast from NEUROGLYPH Games

Know thy self, know thy enemy. A thou­sand battles, a thou­sand vic­to­ries.” ~ Sun Tzu (The Art of War, 6th Cen­tury BC) I was a little sur­pri­sed when one of my most expe­rien­ced Pla­yers, someone I have been pla­ying D&D with since the early 90s, sho­wed up to our latest cam­paign ses­sion with a copy…

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Review of Player’s Stra­tegy Guide by Wizards of the Coast from NEUROGLYPH Games

Rules Tweak #1 – Hook ‘em from Thie­ves' Cant

So con­ti­nuing the Dark Sun theme . .

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Rules Tweak #1 – Hook ‘em from Thie­ves' Cant

Review: The Out­cast (A Dark Sun Novel) from Dungeon's Master

The Out­cast (Tribe of One, book I) Simon Hawke A Dark Sun novel I’ve read over a hun­dred For­got­ten Realms novels, a dozen Raven­loft novels and all of the Ebe­rron novels, but this was my first Dark Sun novel.

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Review: The Out­cast (A Dark Sun Novel) from Dungeon's Master

Esta entrada se genera de forma auto­má­tica.

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