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	<title>Detrás de la Pantalla &#187; Design</title>
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		<title>Desde ENWorld… 17-7-2010</title>
		<link>http://detrasdelapantalla.org/2010/07/desde-enworld-17-7-2010/</link>
		<comments>http://detrasdelapantalla.org/2010/07/desde-enworld-17-7-2010/#comments</comments>
		<pubDate>Sat, 17 Jul 2010 05:00:49 +0000</pubDate>
		<dc:creator>Escribabot</dc:creator>
				<category><![CDATA[Desde ENWorld]]></category>
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		<guid isPermaLink="false">http://detrasdelapantalla.org/?p=2721</guid>
		<description><![CDATA[D&#38;D / RPG News for Monday, 12 July, 2010
New for EN World Subscribers Last week, the 4E version of War of the Burning Sky #5: Mission to the Monastery of Two Winds was added to the subscriber download area . Due to an inexplicably slow internet connection, I wasn't able to add the D&#38;D 3.5 [...]]]></description>
			<content:encoded><![CDATA[<h2 style="text-align: justify;">D&amp;D / <acronym title="Role-Playing Games">RPG</acronym> News for Monday, 12 July, 2010</h2>
<p style="text-align: justify;"><strong><span style="text-decoration: underline;">New for EN World Subscribers</span></strong> Last week, the 4E version of War of the Burning Sky #5: Mission to the Monastery of Two Winds was added to the subscriber download area . Due to an inexplicably slow internet connection, I wasn't able to add the D&amp;D 3.5 version of that adventure until today.</p>
<p style="text-align: justify;">Pulsar aquí para leer más: <br />
 <a title="D&amp;D / RPG News for Monday, 12 July, 2010" href="http://www.enworld.org/forum/news/282387-d-d-rpg-news-monday-12-july-2010-a.html" target="_blank">D&amp;D / <acronym title="Role-Playing Games">RPG</acronym> News for Monday, 12 July, 2010</a></p>
<h2 style="text-align: justify;">Morrus attempts to update his PHB</h2>
<p style="text-align: justify;">As an experiment, I decided to "update" my PHB.</p>
<p style="text-align: justify;">Leer el artículo original: <br />
 <a title="Morrus attempts to update his PHB" href="http://www.enworld.org/forum/news/282685-morrus-attempts-update-his-phb.html" target="_blank">Morrus attempts to update his PHB</a></p>
<p><span id="more-2721"></span></p>
<h2 style="text-align: justify;">D&amp;D / <acronym title="Role-Playing Games">RPG</acronym> News for Wednesday, 14 July, 2010</h2>
<p style="text-align: justify;"><strong><span style="text-decoration: underline;">Explore ENnie-nominated Products at RPGNow</span></strong> RPGNow and Drive-thru–<acronym title="Role-Playing Games">RPG</acronym> are one of this year's ENnies sponsors.</p>
<p style="text-align: justify;">Lea más en el texto original:<br />
 <a title="D&amp;D / RPG News for Wednesday, 14 July, 2010" href="http://www.enworld.org/forum/news/282940-d-d-rpg-news-wednesday-14-july-2010-a.html" target="_blank">D&amp;D / <acronym title="Role-Playing Games">RPG</acronym> News for Wednesday, 14 July, 2010</a></p>
<h2 style="text-align: justify;">2010 ENnies Voting Has Begun!</h2>
<p style="text-align: justify;"><strong><span style="text-decoration: underline;">2010 ENnies Voting Has Begun!</span></strong> The voting booth for the 2010 Gen Con EN World <acronym title="Role-Playing Games">RPG</acronym> Awards is now open! Voting closes at midnight, July 25th. The winners will be announced at the 2010 awards ceremony Friday, August 4th at the Westin Hotel Grand Ballroom at Gen Con Indy.</p>
<p style="text-align: justify;">Resumido de aquí:<br />
 <a title="2010 ENnies Voting Has Begun!" href="http://www.enworld.org/forum/news/283362-2010-ennies-voting-has-begun.html" target="_blank">2010 ENnies Voting Has Begun!</a></p>
<p style="text-align: justify;"><div class="note"><div class="ddropshadow"><div class="robotn">Esta <strong>entrada</strong> se genera de forma <strong>automática</strong>.</div></div></div></p>]]></content:encoded>
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		<title>Desde la Bloguesfera… 5-6-2010</title>
		<link>http://detrasdelapantalla.org/2010/06/desde-la-bloguesfera-5-6-2010/</link>
		<comments>http://detrasdelapantalla.org/2010/06/desde-la-bloguesfera-5-6-2010/#comments</comments>
		<pubDate>Sat, 05 Jun 2010 05:30:39 +0000</pubDate>
		<dc:creator>Escribabot</dc:creator>
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		<guid isPermaLink="false">http://detrasdelapantalla.org/?p=2088</guid>
		<description><![CDATA[BBQ and D&#38;D from Stargazer's World
Over this past Memorial Day weekend my gaming group and I got together for a barbecue and some Dungeons &#38; Dragons.  Normally the games are at my and my fiancé’s place, but with spring and summer here the weather has been nothing short of amazingly perfect.  This last week we [...]]]></description>
			<content:encoded><![CDATA[<h2 style="text-align: justify;">BBQ and D&amp;D <em>from Stargazer's World</em></h2>
<p style="text-align: justify;">Over this past Memorial Day weekend my gaming group and I got together for a barbecue and some Dungeons &amp; Dragons.  Normally the games are at my and my fiancé’s place, but with spring and summer here the weather has been nothing short of amazingly perfect.  This last week we have had…</p>
<p style="text-align: justify;">Leer el artículo original: <br />
 <a title="BBQ and D&amp;D from Stargazer's World" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/6RIc3jjdSN4/" target="_blank">BBQ and D&amp;D from Stargazer's World</a></p>
<h2 style="text-align: justify;">D&amp;D Encounters (Week 12) <em>from Dungeon's Master</em></h2>
<p style="text-align: justify;">After 12 weeks the adventure came to a thrilling conclusion. The PCs finally came face-to-face with Xeres. But he wasn’t alone</p>
<p style="text-align: justify;">Más: <br />
 <a title="D&amp;D Encounters (Week 12) from Dungeon's Master" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/BTg2zvwGKAo/" target="_blank">D&amp;D Encounters (Week 12) from Dungeon's Master</a></p>
<h2 style="text-align: justify;">Oh, the Agony! (Dark Sun Style) <em>from Thieves' Cant</em></h2>
<p style="text-align: justify;">I’m stung by the swirling sands of Dark Sun once more. Beyond a shadow of a doubt, Athas has been my favorite stomping ground for D&amp;D since I first started rolling die. Now as <acronym title="Wizards of the Coast">WotC</acronym> gears up for the big 4e version of Dark Sun, I hear the siren’s call once more beckoning me back to the rugged…</p>
<p style="text-align: justify;">Ver original: <br />
 <a title="Oh, the Agony! (Dark Sun Style) from Thieves' Cant" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/olluFzK308g/oh-agony-dark-sun-style.html" target="_blank">Oh, the Agony! (Dark Sun Style) from Thieves' Cant</a></p>
<h2 style="text-align: justify;">Minicast Ep. 9 now available <em>from www.    Newbie <acronym title="Dungeon Master">DM</acronym>    .com</em></h2>
<p style="text-align: justify;">There’s a new minicast available.  My guest is Mike Shea from the SlyFlourish blog.  Together, we try to answer a question about marks in 4e D&amp;D. The minicast can be found at its feed, its own page, or via itunes.</p>
<p style="text-align: justify;">Ver más:<br />
 <a title="Minicast Ep. 9 now available from www.    Newbie DM    .com" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/QQDFIZ-QEHU/" target="_blank">Minicast Ep. 9 now available from www.    Newbie <acronym title="Dungeon Master">DM</acronym>    .com</a></p>
<h2 style="text-align: justify;">Review: “The Perilous Secrets of Wilford Manor” <em>from Critical Hits » <acronym title="Role-Playing Games">RPG</acronym></em></h2>
<p style="text-align: justify;">The Perilous Secrets of Wilford Manor is a <acronym title="Portable Document Format">PDF</acronym>–only adventure from Neuroglyph Games for 1st—3rd level Dungeons &amp; Dragons Fourth Edition characters.</p>
<p style="text-align: justify;">Pulsar aquí para leer el original:<br />
 <a title="Review: “The Perilous Secrets of Wilford Manor” from Critical Hits » RPG" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/c9XJnGAhA8E/" target="_blank">Review: “The Perilous Secrets of Wilford Manor” from Critical Hits » <acronym title="Role-Playing Games">RPG</acronym></a></p>
<h2 style="text-align: justify;">For the Cat <em>from Continuing Clockwise</em></h2>
<p style="text-align: justify;">“The first pancake is for the cat.”  I first heard this saying from a podcasting friend of mine as he described his initial production effort.  It was a new format for him, with a new team and new equipment.  While he wasn’t especially pleased with the outcome, he also wasn’t that disappointed or…</p>
<p style="text-align: justify;">Lea el original:<br />
 <a title="For the Cat from Continuing Clockwise" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/ots20ceyKpo/" target="_blank">For the Cat from Continuing Clockwise</a></p>
<h2 style="text-align: justify;">D&amp;D Encounters: Final Battle <em>from StupidRanger.com » rpgbloggers</em></h2>
<p style="text-align: justify;">Attention: Spoilers included! If you haven’t played your last session of Encounters yet, you may want to come back later! In-Character Recap Brief summation for those who haven’t been playing along at home.</p>
<p style="text-align: justify;">Ver el artículo original:<br />
 <a title="D&amp;D Encounters: Final Battle from StupidRanger.com » rpgbloggers" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/s4MZGNb2Rtc/dd-encounters-final-battle.php" target="_blank">D&amp;D Encounters: Final Battle from StupidRanger.com » rpgbloggers</a></p>
<h2 style="text-align: justify;">The Kobold Guide to Game Design Volume III is Here! <em>from Kobold Quarterly Magazine: Monsters and Magic for D&amp;D Gamers</em></h2>
<p style="text-align: justify;">“As a designer, your work enables new experiences in play for others. If you are doing it exceptionally well, you are inventing new game genres and new play styles; that is, entirely new methods, styles, and systems of play</p>
<p style="text-align: justify;">Artículo original: <br />
 <a title="The Kobold Guide to Game Design Volume III is Here! from Kobold Quarterly Magazine: Monsters and Magic for D&amp;D Gamers" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/TwY_QVJBN-M/front-page5475.php" target="_blank">The Kobold Guide to Game Design Volume III is Here! from Kobold Quarterly Magazine: Monsters and Magic for D&amp;D Gamers</a></p>
<h2 style="text-align: justify;">Free Stuff Friday: Dungeons &amp; Dragons <em>from Stargazer's World</em></h2>
<p style="text-align: justify;">It’s Friday and it’s time to give you some more free stuff! This weeks Free Stuff is: Dungeons &amp; Dragons. I know what your thinking. “Free Dungeons &amp; Dragons</p>
<p style="text-align: justify;">Lea el original:<br />
 <a title="Free Stuff Friday: Dungeons &amp; Dragons from Stargazer's World" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/oqRSj_zT5b4/" target="_blank">Free Stuff Friday: Dungeons &amp; Dragons from Stargazer's World</a></p>
<h2 style="text-align: justify;">Review of Player’s Strategy Guide by Wizards of the Coast <em>from NEUROGLYPH Games</em></h2>
<p style="text-align: justify;">“Know thy self, know thy enemy.  A thousand battles, a thousand victories.” ~ Sun Tzu (The Art of War, 6th Century BC) I was a little surprised when one of my most experienced Players, someone I have been playing D&amp;D with since the early 90s, showed up to our latest campaign session with a copy…</p>
<p style="text-align: justify;">Leer el artículo original:<br />
 <a title="Review of Player’s Strategy Guide by Wizards of the Coast from NEUROGLYPH Games" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/pGjiD_skE2o/review-of-the-players-strategy-guide-by-wotc" target="_blank">Review of Player’s Strategy Guide by Wizards of the Coast from NEUROGLYPH Games</a></p>
<h2 style="text-align: justify;">Rules Tweak #1 – Hook ‘em <em>from Thieves' Cant</em></h2>
<p style="text-align: justify;">So continuing the Dark Sun theme . .</p>
<p style="text-align: justify;">Continúa aquí:<br />
 <a title="Rules Tweak #1 – Hook ‘em from Thieves' Cant" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/Co4FRa7iKhc/rules-tweak-1-hook-em.html" target="_blank">Rules Tweak #1 – Hook ‘em from Thieves' Cant</a></p>
<h2 style="text-align: justify;">Review: The Outcast (A Dark Sun Novel) <em>from Dungeon's Master</em></h2>
<p style="text-align: justify;">The Outcast (Tribe of One, book I) Simon Hawke A Dark Sun novel I’ve read over a hundred Forgotten Realms novels, a dozen Ravenloft novels and all of the Eberron novels, but this was my first Dark Sun novel.</p>
<p style="text-align: justify;">Leer el artículo original:<br />
 <a title="Review: The Outcast (A Dark Sun Novel) from Dungeon's Master" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/Ve7Uh1PXS_8/" target="_blank">Review: The Outcast (A Dark Sun Novel) from Dungeon's Master</a></p>
<p style="text-align: justify;"><div class="note"><div class="ddropshadow"><div class="robotn">Esta <strong>entrada</strong> se genera de forma <strong>automática</strong>.</div></div></div></p>]]></content:encoded>
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		<title>Desde la Bloguesfera… 8-5-2010</title>
		<link>http://detrasdelapantalla.org/2010/05/desde-la-bloguesfera-8-5-2010/</link>
		<comments>http://detrasdelapantalla.org/2010/05/desde-la-bloguesfera-8-5-2010/#comments</comments>
		<pubDate>Sat, 08 May 2010 05:30:39 +0000</pubDate>
		<dc:creator>Escribabot</dc:creator>
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		<guid isPermaLink="false">http://detrasdelapantalla.org/?p=1858</guid>
		<description><![CDATA[How many campaigns have you played where the DM started the campaign by stating &#8220;The party is in a tavern and an old man walks up to you with a job offer.&#8221; Now my normal response is &#8220;What&#8217;s the name of the tavern?&#8221; To which most DMs respond it doesn&#8217;t matter. The... ]]></description>
			<content:encoded><![CDATA[<h2 style="text-align: justify;">118 Tavern Names <em>from Dungeon's Master</em></h2>
<p style="text-align: justify;">How many campaigns have you played where the <acronym title="Dungeon Master">DM</acronym> started the campaign by stating “The party is in a tavern and an old man walks up to you with a job offer.” Now my normal response is “What’s the name of the tavern?” To which most DMs respond it doesn’t matter. The…</p>
<p style="text-align: justify;">Ver artículo original:<br />
 <a title="118 Tavern Names from Dungeon's Master" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/80gmb2v-K9I/" target="_blank">118 Tavern Names from Dungeon's Master</a></p>
<h2 style="text-align: justify;">Being Gentle for Other People’s First Time <em>from My Girlfriend is a <acronym title="Dungeon Master">DM</acronym></em></h2>
<p style="text-align: justify;">Our apologies to our readers for the lack of posts in the past few weeks. I’ve recently re-entered the world of the working, putting in long hours as an ‘emergency associate editor’ for a magazine. That, plus new responsibilities somewhat prevented me from devoting as much time as I’d like to…</p>
<p style="text-align: justify;">Leer más: <br />
 <a title="Being Gentle for Other People’s First Time from My Girlfriend is a DM" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/mNlKxlx6t3I/" target="_blank">Being Gentle for Other People’s First Time from My Girlfriend is a <acronym title="Dungeon Master">DM</acronym></a></p>
<h2 style="text-align: justify;">Adventure Hook 016 – The Juggler <em>from <acronym title="Dungeon Master">DM</acronym> Samuel's <acronym title="Role-Playing Games">RPG</acronym> Musings</em></h2>
<p style="text-align: justify;">– ADVENTURE HOOK 016 – The Juggler — Location: Starts in a town (size doesn’t matter) and also takes place at a traveling carnival – Situation: An old man, well known to the townsfolk, has requested that the party accompany him to the traveling carnival.  He wants to see his son give a…</p>
<p style="text-align: justify;">Lea más aquí: <br />
 <a title="Adventure Hook 016 – The Juggler from DM Samuel's RPG Musings" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/3Znbcxozwiw/" target="_blank">Adventure Hook 016 – The Juggler from <acronym title="Dungeon Master">DM</acronym> Samuel's <acronym title="Role-Playing Games">RPG</acronym> Musings</a></p>
<h2 style="text-align: justify;">Hello, I’m an Avengevoker <em>from StupidRanger.com » rpgbloggers</em></h2>
<p style="text-align: justify;">For D&amp;D Encounters, I opted to try out the PHB3 Hybrid character class, mostly for the renown points, but also for a change of pace.  I’ve been playing my Hybrid for 7 weeks now, and I wanted to take a few moments to share my thoughts. Creating my Avengevoker I did a little bit of..</p>
<p style="text-align: justify;">Ver más: <br />
 <a title="Hello, I’m an Avengevoker from StupidRanger.com » rpgbloggers" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/mw8Vgfwjg20/hello-im-an-avengevoker.php" target="_blank">Hello, I’m an Avengevoker from StupidRanger.com » rpgbloggers</a></p>
<h2 style="text-align: justify;">Hidden Kingdom Module Devblog: Encounter Design <em>from The Spirits of Eden » <acronym title="Role-Playing Games">RPG</acronym></em></h2>
<p style="text-align: justify;">One of the more important parts of writing a 4e module are the encounters. Not just combat encounters, but anything you consider significant enough to give <acronym title="Puntos de Experiencia">XP</acronym> to the PCs in the adventure</p>
<p style="text-align: justify;">Lea el original: <br />
 <a title="Hidden Kingdom Module Devblog: Encounter Design from The Spirits of Eden » RPG" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/Sy8FLn5mSqs/" target="_blank">Hidden Kingdom Module Devblog: Encounter Design from The Spirits of Eden » <acronym title="Role-Playing Games">RPG</acronym></a></p>
<h2 style="text-align: justify;">D&amp;D Encounters (Week <img src='http://detrasdelapantalla.org/wp-includes/images/smilies/icon_cool.gif' alt='8)' class='wp-smiley' /> <em>from Dungeon's Master</em></h2>
<p style="text-align: justify;">You know what I’m really enjoying about D&amp;D Encounters? Regardless of how long you’ve played D&amp;D you get to experience a new aspect of D&amp;D every week. This week I experienced my very first TPK</p>
<p style="text-align: justify;">Ver original: <br />
 <a title="D&amp;D Encounters (Week 8) from Dungeon's Master" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/95B8d-wK1iE/" target="_blank">D&amp;D Encounters (Week <img src='http://detrasdelapantalla.org/wp-includes/images/smilies/icon_cool.gif' alt='8)' class='wp-smiley' /> from Dungeon's Master</a></p>
<h2 style="text-align: justify;">If You Could Go Back, And Add To 4e… <em>from The Spirits of Eden » <acronym title="Role-Playing Games">RPG</acronym></em></h2>
<p style="text-align: justify;">Just thinking idly here, as I’m bored. This isn’t a “whining for the olden days” post, as much as it may sound like it. I’m not an old schooler and you all know this</p>
<p style="text-align: justify;">Leer el artículo original:<br />
 <a title="If You Could Go Back, And Add To 4e… from The Spirits of Eden » RPG" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/fEvdsw1kHf4/" target="_blank">If You Could Go Back, And Add To 4e… from The Spirits of Eden » <acronym title="Role-Playing Games">RPG</acronym></a></p>
<h2 style="text-align: justify;">4e Rules Compendium? <em>from Tower of the Archmage</em></h2>
<p style="text-align: justify;">Now this is interesting news:It seems <acronym title="Wizards of the Coast">WotC</acronym> is releasing the core rules in a single volume for $19.95. I'm interested in seeing what the "core rules" includes.</p>
<h2 style="text-align: justify;">Encounter and Initiative Tracking 3.0 <em>from Continuing Clockwise</em></h2>
<p style="text-align: justify;">When I started as an occasional dungeon master in Dungeons and Dragons 4th edition, I used initiative cards to track initiative, defenses and passive perception and insight for players and defenses, initiative and some powers for monsters. Gradually I simplified things (using the plan-do-check-act..</p>
<p style="text-align: justify;">Pulsar aquí para leer más: <br />
 <a title="Encounter and Initiative Tracking 3.0 from Continuing Clockwise" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/juLVUkm_4i0/" target="_blank">Encounter and Initiative Tracking 3.0 from Continuing Clockwise</a></p>
<h2 style="text-align: justify;">Review of Three-Dragon Ante: Emperor’s Gambit by Wizards of the Coast <em>from NEUROGLYPH Games</em></h2>
<p style="text-align: justify;">“Cards are war, in disguise of a sport.” ~ Charles Lamb (1832) Last week in my Review of The Plane Above: Secrets of the Astral Sea, I mentioned that when I ordered my copy of this new sourcebook, I also order a deck of the new Three-Dragon Ante: Emperor’s Gambit.  Now I had seen the previous</p>
<p style="text-align: justify;">Ver original: <br />
 <a title="Review of Three-Dragon Ante: Emperor’s Gambit by Wizards of the Coast from NEUROGLYPH Games" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/DtTwuQMVQAw/review-of-three-dragon-ante-emperors-gambit-by-wotc" target="_blank">Review of Three-Dragon Ante: Emperor’s Gambit by Wizards of the Coast from NEUROGLYPH Games</a></p>
<h2 style="text-align: justify;">Lords of Dust: The End <em>from Dice Monkey</em></h2>
<p style="text-align: justify;">It was the last session for both our Lords of Dust 4e Eberron campaign, and for our gaming group, the Game Knights. As is fitting for such a melancholy occasion, we downed a bit of tequila throughout the night. Bryan was running the game, and as you recall, in the last session, Aldan Vane went with..</p>
<p style="text-align: justify;">Más:<br />
 <a title="Lords of Dust: The End from Dice Monkey" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/rglobiGRg6Q/" target="_blank">Lords of Dust: The End from Dice Monkey</a></p>
<h2 style="text-align: justify;">R.I.P. Daggermaster: How the Errata Killed My Character <em>from Dungeon's Master</em></h2>
<p style="text-align: justify;">I’m the first to admit that some character builds are stupidly powerful. These are usually the result of creative players scouring through character builder and looking for loopholes to exploit. I fall squarely into this camp.</p>
<p style="text-align: justify;">Ver el artículo original:<br />
 <a title="R.I.P. Daggermaster: How the Errata Killed My Character from Dungeon's Master" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/4HGpOjIdi2U/" target="_blank">R.I.P. Daggermaster: How the Errata Killed My Character from Dungeon's Master</a></p>
<p style="text-align: justify;"><div class="note"><div class="ddropshadow"><div class="robotn">Esta <strong>entrada</strong> se genera de forma <strong>automática</strong>.</div></div></div></p>]]></content:encoded>
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		<title>Desde ENWorld… 8-5-2010</title>
		<link>http://detrasdelapantalla.org/2010/05/desde-enworld-8-5-2010/</link>
		<comments>http://detrasdelapantalla.org/2010/05/desde-enworld-8-5-2010/#comments</comments>
		<pubDate>Sat, 08 May 2010 05:00:27 +0000</pubDate>
		<dc:creator>Escribabot</dc:creator>
				<category><![CDATA[Desde ENWorld]]></category>
		<category><![CDATA[Assault]]></category>
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		<guid isPermaLink="false">http://detrasdelapantalla.org/?p=1840</guid>
		<description><![CDATA[ Green Ronin Gets DC! The day I've been hoping for for years has finally come! One copy sold, sight unseen! Green Ronin Publishing announced today that it has signed a licensing agreement with DC Comics and will be releasing the DC ADVENTURES RPG book this August. The game is based on Green Ronin's Mutants &#038; Masterminds, the leading super-hero RPG in the tabletop gaming world]]></description>
			<content:encoded><![CDATA[<h2 style="text-align: justify;">Monday, 3 May, 2010</h2>
<p style="text-align: justify;"><strong><span style="text-decoration: underline;">Green Ronin Gets DC!</span></strong> The day I've been hoping for for years has finally come! One copy sold, sight unseen! Green Ronin Publishing announced today that it has signed a licensing agreement with DC Comics and will be releasing the DC ADVENTURES <acronym title="Role-Playing Games">RPG</acronym> book this August. The game is based on Green Ronin's Mutants &amp; Masterminds, the leading super-hero <acronym title="Role-Playing Games">RPG</acronym> in the tabletop gaming world</p>
<p style="text-align: justify;">Pulsar aquí para leer el original:<br />
 <a title="Monday, 14 April, 2010" href="http://www.enworld.org/forum/news/276110-monday-14-april-2010-a.html" target="_blank">Monday, 14 April, 2010</a></p>
<h2 style="text-align: justify;">Tuesday, 4 May, 2010</h2>
<p style="text-align: justify;"><strong><span style="text-decoration: underline;">Game Night, Chapter Twenty Five (The Assault Begins)</span></strong> The final chapter of Jonny Nexus' hilarious novel, Game Night ! The decision has been taken. The group have embarked on a mission.</p>
<p style="text-align: justify;">Continúa aquí: <br />
 <a title="Tuesday, 4 May, 2010" href="http://www.enworld.org/forum/news/276166-tuesday-4-may-2010-a.html" target="_blank">Tuesday, 4 May, 2010</a></p>
<h2 style="text-align: justify;">Wednesday, 5 May, 2010</h2>
<p style="text-align: justify;"><strong><span style="text-decoration: underline;">D&amp;D 4th Edition News</span></strong> A lot of major rules updates for the month of May! Some notable changes: Acrobatics: you can now "hop down" 10 feet without falling prone Aid Another: DC has changed to 10 + half level, and comes with a penalty on a failed check You can now Aid Attack and Aid Defense Some major changes to Mounts, to Flying, and to crashing Changes to the way zones and auras overlap and stack Forced movement now takes 3D (vertical) movement into account Changes to numerous powers Changes/clarifications to the Charge action</p>
<p style="text-align: justify;">Resumido de aquí:<br />
 <a title="Wednesday, 5 May, 2010" href="http://www.enworld.org/forum/news/276217-wednesday-5-may-2010-a.html" target="_blank">Wednesday, 5 May, 2010</a></p>
<h2 style="text-align: justify;">Friday, May 7, 2010</h2>
<p style="text-align: justify;">D&amp;D 4th Edition News Review of Three-Dragon Ante: Emeror’s Gambit by <acronym title="Wizards of the Coast">WotC</acronym> Check out the new card game said to have been “brought to our world from the taverns and game tables of the Dungeons &amp; Dragons world”! This stand-alone card game can even be role-played within a D&amp;D 4E session – but just how good is your Character at cards? Level Up #3 Goodman Games' magazine now in stores.</p>
<p style="text-align: justify;">Artículo original:<br />
 <a title="Friday, April 7, 2010" href="http://www.enworld.org/forum/news/276325-friday-april-7-2010-a.html" target="_blank">Friday, April 7, 2010</a></p>
<p style="text-align: justify;"><div class="note"><div class="ddropshadow"><div class="robotn">Esta <strong>entrada</strong> se genera de forma <strong>automática</strong>.</div></div></div></p>]]></content:encoded>
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		<title>Desde la Bloguesfera… 13-2-2010</title>
		<link>http://detrasdelapantalla.org/2010/02/desde-la-bloguesfera-13-2-2010/</link>
		<comments>http://detrasdelapantalla.org/2010/02/desde-la-bloguesfera-13-2-2010/#comments</comments>
		<pubDate>Sat, 13 Feb 2010 06:30:16 +0000</pubDate>
		<dc:creator>Escribabot</dc:creator>
				<category><![CDATA[Bloguesfera]]></category>
		<category><![CDATA[Abyss]]></category>
		<category><![CDATA[AfterWorld]]></category>
		<category><![CDATA[age]]></category>
		<category><![CDATA[Ancient]]></category>
		<category><![CDATA[armour]]></category>
		<category><![CDATA[Beltpack]]></category>
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		<guid isPermaLink="false">http://detrasdelapantalla.org/?p=1156</guid>
		<description><![CDATA[ In the course of developing a tabletop RPG and transitioning from doing that to being part of the design team for an MMO, it's a fact of the matter and a job requirement that I play a lot of games. I'm not necessarily playing all of the next big things, however. ]]></description>
			<content:encoded><![CDATA[<h2 style="text-align: justify;">What I’m Playing: Feb ‘10 <em>from Justin Achilli — Blog</em></h2>
<p style="text-align: justify;">In the course of developing a tabletop <acronym title="Role-Playing Games">RPG</acronym> and transitioning from doing that to being part of the design team for an MMO, it's a fact of the matter and a job requirement that I play a lot of games. I'm not necessarily playing all of the next big things, however.</p>
<p style="text-align: justify;">Pulsar aquí para leer más:<br />
 <a title="What I’m Playing: Feb ‘10 from Justin Achilli -- Blog" href="http://www.justinachilli.com/blog/2010/2/10/what-im-playing-feb-10.html" target="_blank">What I’m Playing: Feb ‘10 from Justin Achilli — Blog</a></p>
<h2 style="text-align: justify;">New WeeBeeGamers Logo Poll <em>from WeeBeeGamers.com</em></h2>
<p style="text-align: justify;">I’m working on a new logo and mascot for the website. Let me know which one you like or if you have suggestions in the comments. Here are a few new designs:</p>
<p style="text-align: justify;">Lea más en el texto original: <br />
 <a title="New WeeBeeGamers Logo Poll from WeeBeeGamers.com" href="http://feedproxy.google.com/~r/Weebeegamerscom/~3/N7RIQ_QP4U8/" target="_blank">New WeeBeeGamers Logo Poll from WeeBeeGamers.com</a></p>
<h2 style="text-align: justify;">Cortex and Unisystem <em>from The Other Side blog</em></h2>
<p style="text-align: justify;">I have a few posts about Cortex coming up and I am actually putting them on hold to put this one up first.Cortex is a system I have talked about off and on. I like it.</p>
<p style="text-align: justify;">Leer más:<br />
 <a title="Cortex and Unisystem from The Other Side blog" href="http://timbrannan.blogspot.com/2010/02/cortex-and-unisystem.html" target="_blank">Cortex and Unisystem from The Other Side blog</a></p>
<h2 style="text-align: justify;">Melee Weapons vs. Armour Class, Take..Oh, Who the Hell Knows? <em>from The Wheel of Samsara</em></h2>
<p style="text-align: justify;">Maybe I'll just make this a continuing feature and create a new Weapon vs. AC Chart every week forever.</p>
<h2 style="text-align: justify;">Melee Weapon Classes Explained <em>from The Wheel of Samsara</em></h2>
<p style="text-align: justify;">As I mentioned in my previous post , I am avoiding deliberately generic names for the various Weapon Classes because they bore me to tears with their technical connotations and I suspect they make things that much harder for new players.</p>
<h2 style="text-align: justify;">[Thundarr Thursday] Ancient Armory: Shock Lance <em>from The Savage AfterWorld</em></h2>
<p style="text-align: justify;">Weapon: Shock Lance Damage: 2d6+15, Stun Attacks: 1 Range: N/A Weight: 7 lbs. Battery: N/A (if magical) or Beltpack Charges: N/A (if magical) or 25 The Shock Lance is a magical weapon wielded by the Raiders of the Abyss during their human hunts. It appears like a long slender rod of bone or ivory, covered with deeply carved lines and veins</p>
<p style="text-align: justify;">Ver original: <br />
 <a title="[Thundarr Thursday] Ancient Armory: Shock Lance from The Savage AfterWorld" href="http://savageafterworld.blogspot.com/2010/02/thundarr-thursday-ancient-armory-shock.html" target="_blank">[Thundarr Thursday] Ancient Armory: Shock Lance from The Savage AfterWorld</a></p>
<h2 style="text-align: justify;">Rebuilding Vampire: A Need For Hope/Redemption? <em>from Highmoon's Ponderings » <acronym title="Role-Playing Games">RPG</acronym></em></h2>
<p style="text-align: justify;">Something came up in the comments to my previous post, Rebuilding Vampire: Humanity, brought up by Mick Bradley about whether there should be the glimmer of hope/redemption for a vampire. He made this point after I had stated that, in my view of the vampire myth/game, the story of the vampire is one of an</p>
<p style="text-align: justify;">Artículo original:<br />
 <a title="Rebuilding Vampire: A Need For Hope/Redemption? from Highmoon's Ponderings » RPG" href="http://www.dmperez.com/2010/02/11/rebuilding-vampire-a-need-for-hoperedemption/" target="_blank">Rebuilding Vampire: A Need For Hope/Redemption? from Highmoon's Ponderings » <acronym title="Role-Playing Games">RPG</acronym></a></p>
<h2 style="text-align: justify;">Elric Explored – Part 5: Magic <em>from Back to (Role-Playing Game) Basics</em></h2>
<p style="text-align: justify;">I think this will be the last in my series before tackling the other side of the formula for my Icosa setting: Cthulhu. Magic in the Elric saga touches back on many of the previous parts of this exploration, but I wanted to give it it's own space to work through some ideas.</p>
<p style="text-align: justify;">Ver artículo original: <br />
 <a title="Elric Explored – Part 5: Magic from Back to (Role-Playing Game) Basics" href="http://back2rpgbasics.blogspot.com/2010/02/elric-explored-part-5-magic.html" target="_blank">Elric Explored – Part 5: Magic from Back to (Role-Playing Game) Basics</a></p>
<h2 style="text-align: justify;">Star Wars: Action Cards <em>from Age of Ravens</em></h2>
<p style="text-align: justify;">A little recovered today, but feeling like I'm going to be coughing for another couple of days. Star Wars for Action CardsSo right now I'm working on putting together a basic set of systems to use with my Action Cards homebrew for a short run Star Wars…</p>
<p style="text-align: justify;">Pulsar aquí para leer el original: <br />
 <a title="Star Wars: Action Cards from Age of Ravens" href="http://ageofravens.blogspot.com/2010/02/star-wars-action-cards.html" target="_blank">Star Wars: Action Cards from Age of Ravens</a></p>
<p style="text-align: justify;"><div class="note"><div class="ddropshadow"><div class="robotn">Esta <strong>entrada</strong> se genera de forma <strong>automática</strong>.</div></div></div></p>]]></content:encoded>
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		<title>Los diez aspirantes</title>
		<link>http://detrasdelapantalla.org/2010/01/los-diez-aspirantes/</link>
		<comments>http://detrasdelapantalla.org/2010/01/los-diez-aspirantes/#comments</comments>
		<pubDate>Fri, 15 Jan 2010 07:00:56 +0000</pubDate>
		<dc:creator>Rafa</dc:creator>
				<category><![CDATA[Noticias]]></category>
		<category><![CDATA[Rol]]></category>
		<category><![CDATA[concurso]]></category>
		<category><![CDATA[Contest]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[King]]></category>
		<category><![CDATA[Monsters]]></category>
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		<category><![CDATA[rey]]></category>

		<guid isPermaLink="false">http://detrasdelapantalla.org/?p=1046</guid>
		<description><![CDATA[Hace días que terminaron de publicarse las descripciones de los diez monstruos finalistas para el concurso convocado por Open Design, llamado .
 Y estas son esas descripciones, compiladas y ordenadas alfabéticamente.
]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Hace días que terminaron de publicarse las descripciones de los <em>diez monstruos finalistas</em> para el concurso convocado por <em><strong>Open Design, </strong></em>llamado <strong><a href="http://detrasdelapantalla.org/2009/11/el-rey-de-los-monstruos/" title="King of the Monsters Contest">Rey de los Monstruos</a></strong>.<br />
 Y estas son esas descripciones, compiladas y ordenadas alfabéticamente.</p>
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		<title>Candidatos a Rey de los Monstruos</title>
		<link>http://detrasdelapantalla.org/2009/12/candidatos-a-rey-de-los-monstruos/</link>
		<comments>http://detrasdelapantalla.org/2009/12/candidatos-a-rey-de-los-monstruos/#comments</comments>
		<pubDate>Wed, 23 Dec 2009 07:00:43 +0000</pubDate>
		<dc:creator>Rafa</dc:creator>
				<category><![CDATA[Noticias]]></category>
		<category><![CDATA[Rol]]></category>
		<category><![CDATA[concurso]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[King]]></category>
		<category><![CDATA[Monsters]]></category>
		<category><![CDATA[monstruos]]></category>
		<category><![CDATA[Open]]></category>
		<category><![CDATA[rey]]></category>

		<guid isPermaLink="false">http://detrasdelapantalla.org/?p=990</guid>
		<description><![CDATA[A finales de noviembre,  para elegir un monstruo de entre todos los que enviaran los usuarios, llamado King of the Monsters. El vencedor del mismo verá su "criatura" publicada en el próximo número de la revista Kobold Quarterly, premio que me parece, como ya dije entonces, poca cosa por regalar exclusivamente una copia en PDF.
Bueno, pues el [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">A finales de noviembre, <em><strong></strong></em><a href="http://detrasdelapantalla.org/2009/11/el-rey-de-los-monstruos/"><em><strong>Open Design</strong></em> puso en marcha un concurso</a> para elegir un monstruo de entre todos los que enviaran los usuarios, llamado <em>King of the Monsters</em>. El vencedor del mismo verá su "criatura" publicada en el próximo número de la revista <strong>Kobold Quarterly</strong>, premio que me parece, como ya dije entonces, poca cosa por regalar exclusivamente una copia en <acronym title="Portable Document Format">PDF</acronym>.</p>
<p style="text-align: justify;">Bueno, pues el concurso ha llegado a su fin y han seleccionado 10 finalistas, que se publicarán en el blog de la editorial los lunes, martes y miércoles de las próximas cuatro semanas, comenzando por este martes pasado. El primero de los publicados es el <em><strong><a title="KotM Fight! Afanc" href="http://detrasdelapantalla.org/7ax">Afanc</a></strong></em>. Recuerdo que son para la cuarta edición de <acronym title="Dungeons & Dragons">DnD</acronym>, aunque a petición popular planean adaptarlos a <em>Pathfinder</em>.</p>
<p style="text-align: justify;">Y esta es la lista de los seleccionados junto con sus creadores (el orden es alfabético y así es como se publicarán):</p>
<ol style="margin:0 145px;">
<li><strong><em>Afanc</em></strong>: Jarrod Camiré</li>
<li><strong><em>Echidna</em></strong>: Randy Dorman</li>
<li><strong><em>Grave Linnorm</em></strong>: Phillip Larwood</li>
<li><strong><em>Grievous Wailer</em></strong>: Trevor Gulliver</li>
<li><strong><em>Hive Ghoul</em></strong>: Mario Podeschi</li>
<li><strong><em>Polydoros</em></strong>: Charles Kiley</li>
<li><strong><em>Spark</em></strong>: Adam Daigle</li>
<li><strong><em>Treacle</em></strong>: Crystal Frasier</li>
<li><strong><em>Wendigo</em></strong>: Matthew Cicci</li>
<li><strong><em>Zaglossus</em></strong>: David Posener</li>
</ol>
<p style="text-align: justify;"> </p>]]></content:encoded>
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		<item>
		<title>Naciones de muertos vivientes</title>
		<link>http://detrasdelapantalla.org/2009/11/naciones-de-muertos-vivientes/</link>
		<comments>http://detrasdelapantalla.org/2009/11/naciones-de-muertos-vivientes/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 07:00:28 +0000</pubDate>
		<dc:creator>Rafa</dc:creator>
				<category><![CDATA[Libros]]></category>
		<category><![CDATA[Rol]]></category>
		<category><![CDATA[Baur]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Gable]]></category>
		<category><![CDATA[Gazetteer]]></category>
		<category><![CDATA[Imperial]]></category>
		<category><![CDATA[muertos]]></category>
		<category><![CDATA[Open]]></category>
		<category><![CDATA[Scott]]></category>
		<category><![CDATA[undead]]></category>
		<category><![CDATA[Wolfgang]]></category>
		<category><![CDATA[Zobeck]]></category>

		<guid isPermaLink="false">http://detrasdelapantalla.org/?p=877</guid>
		<description><![CDATA[Hace pocas semanas, Open Design puso a la venta el libro Imperial Gazetteer. Esta obra está escrita por Wolfgang Baur y Scott Gable, y cuenta con 74 páginas. Se vende a un precio de 10 $.
De entrada, lo que más me sorprende es que hayan elegido la cuarta edición de DnD para ubicarlo reglamentariamente.
Tomando como base el escenario de [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Hace pocas semanas, <em><strong>Open Design</strong></em> puso a la venta el libro <strong>Imperial Gazetteer</strong>. Esta obra está escrita por <em>Wolfgang Baur</em> y <em>Scott Gable</em>, y cuenta con 74 páginas. Se vende a un precio de 10 $.</p>
<p style="text-align: justify;"><a href="http://detrasdelapantalla.org/wp-content/uploads/2009/11/imp_gazet.jpg" rel="wp-prettyPhoto[g877]"><img class="size-full wp-image-878 alignleft" style="border: 0px none currentColor;" title="Imperial Gazetteer" src="http://detrasdelapantalla.org/wp-content/uploads/2009/11/imp_gazet.jpg" alt="Imperial Gazetteer" width="198" height="256" /></a>De entrada, lo que más me sorprende es que hayan elegido la cuarta edición de <acronym title="Dungeons & Dragons">DnD</acronym> para ubicarlo reglamentariamente.<br />
Tomando como base el escenario de <strong>Zobeck</strong>, de la misma editora, <strong><em>Imperial Gazetteer</em></strong> nos describe las naciones <em>undead</em> de <strong>Morgau </strong>y<strong> Doresh</strong>, así como el llamado <strong>Imperio de los Ghouls</strong>, profusamente descrito en otro manual anteriormente publicado. Lo descrito aquí se refiere tanto a la superficie como debajo de ella.</p>
<p style="text-align: justify;">Luego podemos encontrar lo clásico en estos manuales: una clase para jugadores (el <em>ghoul</em>), alrededor de 30 monstruos nuevos, artilugios y artefactos mágicos relacionados con los <em>muertos vivientes</em>, variantes de monstruos ya existentes, etc.</p>
<p style="text-align: justify;">El libro puede resultar muy útil, y lo curioso es que el <strong>Open Grave</strong> de <acronym title="Wizards of the Coast">WotC</acronym>, también consagrado a los <em>no muertos</em>, me sigue pareciendo el mejor suplemento <em>oficial</em> publicado para la cuarta edición.<br />
Parece que lo relacionado con los muertos inspira a los diseñadores…</p>]]></content:encoded>
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		<media:thumbnail url="http://detrasdelapantalla.org/wp-content/uploads/2009/11/imp_gazet-150x150.jpg" />
		<media:content url="http://detrasdelapantalla.org/wp-content/uploads/2009/11/imp_gazet.jpg" medium="image">
			<media:title type="html">Imperial Gazetteer</media:title>
			<media:thumbnail url="http://detrasdelapantalla.org/wp-content/uploads/2009/11/imp_gazet-150x150.jpg" />
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		<item>
		<title>Tras la estela de Pathfinder</title>
		<link>http://detrasdelapantalla.org/2009/08/tras-la-estela-de-pathfinder/</link>
		<comments>http://detrasdelapantalla.org/2009/08/tras-la-estela-de-pathfinder/#comments</comments>
		<pubDate>Tue, 18 Aug 2009 06:00:42 +0000</pubDate>
		<dc:creator>Rafa</dc:creator>
				<category><![CDATA[Noticias]]></category>
		<category><![CDATA[Rol]]></category>
		<category><![CDATA[Compatible]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Devil]]></category>
		<category><![CDATA[DnD]]></category>
		<category><![CDATA[LPJ]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[Workshop]]></category>
		<category><![CDATA[WotC]]></category>

		<guid isPermaLink="false">http://detrasdelapantalla.org/?p=698</guid>
		<description><![CDATA[Como ya comenté hace un , la negativa de WotC de vender sus productos digitales en tiendas produjo una avalancha de descuentos de otros productos para aprovechar el vacío creado por DnD.
Ahora, con la esperada aparición del libro definitivo de Pathfinder, muchas editoriales planean o preparan productos "Pathfinder Compatible". 
 El primero en subirse al carro es Louis Porter [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Como ya comenté hace un <a href="http://detrasdelapantalla.org/2009/06/el-efecto-domino-en-las-editoriales-digitales/">par de meses</a>, la negativa de <acronym title="Wizards of the Coast">WotC</acronym> de vender sus <em>productos digitales </em>en tiendas produjo una avalancha de descuentos de otros productos para aprovechar el <em>vacío </em>creado por <acronym title="Dungeons & Dragons">DnD</acronym>.</p>
<p style="text-align: justify;">Ahora, con la esperada aparición del libro definitivo de <strong>Pathfinder</strong>, muchas editoriales planean o preparan productos <em>"Pathfinder Compatible"</em>. <br />
 El primero en subirse al carro es <strong>Louis Porter Jr. </strong><em>(LPJ Design)</em> en colaboración con <strong>Devil's Workshop, </strong>quienes han lanzado este fin de semana cuatro productos bajo licencia (dos de ellos gratuitos).<br />
 Lógicamente, dada la evolución que supone <strong>Pathfinder</strong> con respecto a la 3.5/<acronym title="Open Game License">OGL</acronym>, todo lo que salga de aquí será compatible de manera retroactiva con lo anterior.</p>]]></content:encoded>
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