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What I’m Pla­ying: Feb ‘10 from Jus­tin Achi­lli — Blog

In the course of deve­lo­ping a table­top RPG and tran­si­tio­ning from doing that to being part of the design team for an MMO, it's a fact of the mat­ter and a job requi­re­ment that I play a lot of games. I'm not neces­sa­rily pla­ying all of the next big things, however.

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What I’m Pla­ying: Feb ‘10 from Jus­tin Achi­lli — Blog

New Wee­Bee­Ga­mers Logo Poll from WeeBeeGamers.com

I’m wor­king on a new logo and mas­cot for the web­site. Let me know which one you like or if you have sug­ges­tions in the com­ments. Here are a few new designs:

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New Wee­Bee­Ga­mers Logo Poll from WeeBeeGamers.com

Cor­tex and Unisys­tem from The Other Side blog

I have a few posts about Cor­tex coming up and I am actua­lly put­ting them on hold to put this one up first.Cortex is a sys­tem I have tal­ked about off and on. I like it.

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Cor­tex and Unisys­tem from The Other Side blog

Melee Wea­pons vs. Armour Class, Take..Oh, Who the Hell Knows? from The Wheel of Samsara

Maybe I'll just make this a con­ti­nuing fea­ture and create a new Wea­pon vs. AC Chart every week forever.

Melee Wea­pon Clas­ses Explai­ned from The Wheel of Samsara

As I men­tio­ned in my pre­vious post , I am avoi­ding deli­be­ra­tely gene­ric names for the various Wea­pon Clas­ses because they bore me to tears with their tech­ni­cal con­no­ta­tions and I sus­pect they make things that much har­der for new players.

[Thun­darr Thurs­day] Ancient Armory: Shock Lance from The Savage AfterWorld

Wea­pon: Shock Lance Damage: 2d6+15, Stun Atta­cks: 1 Range: N/A Weight: 7 lbs. Bat­tery: N/A (if magi­cal) or Belt­pack Char­ges: N/A (if magi­cal) or 25 The Shock Lance is a magi­cal wea­pon wiel­ded by the Rai­ders of the Abyss during their human hunts. It appears like a long slen­der rod of bone or ivory, cove­red with dee­ply car­ved lines and veins

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[Thun­darr Thurs­day] Ancient Armory: Shock Lance from The Savage AfterWorld

Rebuil­ding Vam­pire: A Need For Hope/Redemption? from Highmoon's Pon­de­rings » RPG

Somet­hing came up in the com­ments to my pre­vious post, Rebuil­ding Vam­pire: Huma­nity, brought up by Mick Brad­ley about whet­her there should be the glim­mer of hope/redemption for a vam­pire. He made this point after I had sta­ted that, in my view of the vam­pire myth/game, the story of the vam­pire is one of an

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Rebuil­ding Vam­pire: A Need For Hope/Redemption? from Highmoon's Pon­de­rings » RPG

Elric Explo­red – Part 5: Magic from Back to (Role-Playing Game) Basics

I think this will be the last in my series before tackling the other side of the for­mula for my Icosa set­ting: Cthulhu. Magic in the Elric saga tou­ches back on many of the pre­vious parts of this explo­ra­tion, but I wan­ted to give it it's own space to work through some ideas.

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Elric Explo­red – Part 5: Magic from Back to (Role-Playing Game) Basics

Star Wars: Action Cards from Age of Ravens

A little reco­ve­red today, but fee­ling like I'm going to be coughing for anot­her couple of days. Star Wars for Action CardsSo right now I'm wor­king on put­ting toget­her a basic set of sys­tems to use with my Action Cards home­brew for a short run Star Wars…

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Star Wars: Action Cards from Age of Ravens

Esta entrada se genera de forma auto­má­tica.

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Esta edi­to­rial es una de mis favo­ri­tas, sobre todo, por­que su fun­da­dor y pre­si­dente, Joseph Good­man, me parece un tío sen­sato y cohe­rente. Sólo hace falta leer la entre­vista con­ce­dida a la página web de Kobold Quar­terly para lle­gar a esa con­clu­sión, amén de leer su inter­ven­ción en el foro de su edi­to­rial (rela­tiva a asun­tos eco­nó­mi­cos, cosa infrecuente).

Logotipo 3rd AgeY como reza el título de esta entrada, lo más nove­doso de Good­man Games son sus anti­guas obras publi­ca­das para la edi­ción 3.5 de DnD; es nece­sa­rio recor­dar que WotC prohi­bió publi­car mate­rial nuevo o con­ti­nuar ven­diendo el ya exis­tente bajo el sello d20 a par­tir del 1 de enero de 2009[1].
Como ya han hecho otras edi­to­ras, Good­man Games ha adap­tado el anti­guo logo­tipo d20 para mos­trar otro muy pare­cido (3rd Age), poniendo de nuevo a la venta el mate­rial anti­guo en PDF. Pue­den adqui­rirse tanto en Dri­veThru, RPG­NowPaizo.

Aun­que la mayo­ría son las aven­tu­ras de la serie Dun­geon Crawl Clas­sics, tam­bién hay mate­rial para Castles & Cru­sa­des y otros suple­men­tos más que interesantes.

Ade­más, las fechas de lan­za­miento de títu­los ya anun­cia­dos han sufrido modi­fi­ca­cio­nes por enésima vez. Sin ir más lejos, Crime Pays pasa a no tener fecha de publi­ca­ción, cuando ini­cial­mente se lan­za­ría en sep­tiem­bre, y luego en febrero.

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  1. aun­que eso no impe­día con­ti­nuar las ven­tas bajo el sello de la licen­cia OGL []
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