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	<title>Detrás de la Pantalla &#187; 4e</title>
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		<title>Desde ENWorld… 17-7-2010</title>
		<link>http://detrasdelapantalla.org/2010/07/desde-enworld-17-7-2010/</link>
		<comments>http://detrasdelapantalla.org/2010/07/desde-enworld-17-7-2010/#comments</comments>
		<pubDate>Sat, 17 Jul 2010 05:00:49 +0000</pubDate>
		<dc:creator>Escribabot</dc:creator>
				<category><![CDATA[Desde ENWorld]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[Book]]></category>
		<category><![CDATA[burning]]></category>
		<category><![CDATA[cards]]></category>
		<category><![CDATA[Con]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[dungeon master]]></category>
		<category><![CDATA[edition]]></category>
		<category><![CDATA[ENnie-nominated]]></category>
		<category><![CDATA[ennies]]></category>
		<category><![CDATA[enworld]]></category>
		<category><![CDATA[Gen]]></category>
		<category><![CDATA[green]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[Necromancers]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[northwest]]></category>
		<category><![CDATA[ReV]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[RPGNow]]></category>
		<category><![CDATA[temple-mound]]></category>
		<category><![CDATA[thoughts]]></category>

		<guid isPermaLink="false">http://detrasdelapantalla.org/?p=2721</guid>
		<description><![CDATA[D&#38;D / RPG News for Monday, 12 July, 2010
New for EN World Subscribers Last week, the 4E version of War of the Burning Sky #5: Mission to the Monastery of Two Winds was added to the subscriber download area . Due to an inexplicably slow internet connection, I wasn't able to add the D&#38;D 3.5 [...]]]></description>
			<content:encoded><![CDATA[<h2 style="text-align: justify;">D&amp;D / <acronym title="Role-Playing Games">RPG</acronym> News for Monday, 12 July, 2010</h2>
<p style="text-align: justify;"><strong><span style="text-decoration: underline;">New for EN World Subscribers</span></strong> Last week, the 4E version of War of the Burning Sky #5: Mission to the Monastery of Two Winds was added to the subscriber download area . Due to an inexplicably slow internet connection, I wasn't able to add the D&amp;D 3.5 version of that adventure until today.</p>
<p style="text-align: justify;">Pulsar aquí para leer más: <br />
 <a title="D&amp;D / RPG News for Monday, 12 July, 2010" href="http://www.enworld.org/forum/news/282387-d-d-rpg-news-monday-12-july-2010-a.html" target="_blank">D&amp;D / <acronym title="Role-Playing Games">RPG</acronym> News for Monday, 12 July, 2010</a></p>
<h2 style="text-align: justify;">Morrus attempts to update his PHB</h2>
<p style="text-align: justify;">As an experiment, I decided to "update" my PHB.</p>
<p style="text-align: justify;">Leer el artículo original: <br />
 <a title="Morrus attempts to update his PHB" href="http://www.enworld.org/forum/news/282685-morrus-attempts-update-his-phb.html" target="_blank">Morrus attempts to update his PHB</a></p>
<p><span id="more-2721"></span></p>
<h2 style="text-align: justify;">D&amp;D / <acronym title="Role-Playing Games">RPG</acronym> News for Wednesday, 14 July, 2010</h2>
<p style="text-align: justify;"><strong><span style="text-decoration: underline;">Explore ENnie-nominated Products at RPGNow</span></strong> RPGNow and Drive-thru–<acronym title="Role-Playing Games">RPG</acronym> are one of this year's ENnies sponsors.</p>
<p style="text-align: justify;">Lea más en el texto original:<br />
 <a title="D&amp;D / RPG News for Wednesday, 14 July, 2010" href="http://www.enworld.org/forum/news/282940-d-d-rpg-news-wednesday-14-july-2010-a.html" target="_blank">D&amp;D / <acronym title="Role-Playing Games">RPG</acronym> News for Wednesday, 14 July, 2010</a></p>
<h2 style="text-align: justify;">2010 ENnies Voting Has Begun!</h2>
<p style="text-align: justify;"><strong><span style="text-decoration: underline;">2010 ENnies Voting Has Begun!</span></strong> The voting booth for the 2010 Gen Con EN World <acronym title="Role-Playing Games">RPG</acronym> Awards is now open! Voting closes at midnight, July 25th. The winners will be announced at the 2010 awards ceremony Friday, August 4th at the Westin Hotel Grand Ballroom at Gen Con Indy.</p>
<p style="text-align: justify;">Resumido de aquí:<br />
 <a title="2010 ENnies Voting Has Begun!" href="http://www.enworld.org/forum/news/283362-2010-ennies-voting-has-begun.html" target="_blank">2010 ENnies Voting Has Begun!</a></p>
<p style="text-align: justify;"><div class="note"><div class="ddropshadow"><div class="robotn">Esta <strong>entrada</strong> se genera de forma <strong>automática</strong>.</div></div></div></p>]]></content:encoded>
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		<title>WotC define lo Esencial</title>
		<link>http://detrasdelapantalla.org/2010/07/wotc-define-lo-esencial/</link>
		<comments>http://detrasdelapantalla.org/2010/07/wotc-define-lo-esencial/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 06:00:04 +0000</pubDate>
		<dc:creator>Rafa</dc:creator>
				<category><![CDATA[Noticias]]></category>
		<category><![CDATA[Rol]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[ediciones]]></category>
		<category><![CDATA[essentials]]></category>
		<category><![CDATA[mike mearls]]></category>
		<category><![CDATA[WotC]]></category>

		<guid isPermaLink="false">http://detrasdelapantalla.org/?p=2690</guid>
		<description><![CDATA[El gran tema de conversación, crítica y opinión durante la última semana ha sido el  y los nuevos detalles anunciados por WotC.
La verdad es que, con lo poco que se conoce hasta este momento, es un auténtico ejercicio de especulación aventurarse a criticar el producto. 
Algunos piensan que se trata de una edición 4.5 e [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><a href="http://detrasdelapantalla.org/wp-content/uploads/2010/03/starter.jpg" rel="wp-prettyPhoto[g2690]"><img class="alignleft size-medium wp-image-1360" title="Starter Set" src="http://detrasdelapantalla.org/wp-content/uploads/2010/03/starter-300x300.jpg" alt="Starter Set" width="188" height="240" /></a>El gran tema de conversación, crítica y opinión durante la última semana ha sido el <a href="http://detrasdelapantalla.org/2010/03/la-nueva-caja-roja/" title="La nueva caja roja"><em><strong>D&amp;D Essentials</strong></em></a> y los nuevos detalles anunciados por <acronym title="Wizards of the Coast">WotC</acronym>.</p>
<p style="text-align: justify;">La verdad es que, con lo poco que se conoce hasta este momento, es un auténtico ejercicio de especulación aventurarse a criticar el producto. <br />
Algunos piensan que se trata de una edición 4.5 e incluso un <em>playtest</em> de cara a la 5ª edición. Estas opiniones son bastante jugosas por venir de gente que no ha jugado a la 4e aunque la conoce, o de aquellos que, habiendo comprado libros con mucho entusiasmo, han colgado luego los bártulos y han cambiado de sistema. Más allá, la idea generalizada es que se trata de otra maniobra publicitaria de <acronym title="Wizards of the Coast">WotC</acronym> para intentar enganchar a los jugadores menos radicales de la <em>Guerra de las Ediciones</em>. Y aún más allá, el uso de una caja <strong>idéntica</strong> a la mítica caja roja de Básico se incluiría en el intento de atrapar a los más nostálgicos.</p>
<p style="text-align: justify;"><span id="more-2690"></span></p>
<p style="text-align: justify;">En palabras de <strong>Mike Mearls</strong>, responsable del proyecto y ampliamente criticado en los últimos días, la nueva <em>caja roja </em>incluirá las <strong>razas clásicas</strong> (humano, elfo, enano y halfling), y también las <strong>clases tradicionales</strong> (guerrero, clérigo, mago y ladrón), una aventura de ejemplo, dados, mapas y marcadores de tablero.</p>
<p style="text-align: justify;">
En principio, todo esto iría orientado a los nuevos jugadores; luego, sin embargo, trascendieron unas declaraciones del propio Mearls en las que dejaba entrever que el producto sería toda una línea bajo el nombre <em><strong>D&amp;D Essentials</strong></em> y que "también podría interesar a los jugadores veteranos". A partir de aquí, se ha generalizado la sensación de que nos encontramos ante una nueva edición encubierta, que muchos atribuyen a una "rectificación global" del planteamiento de la 4e.</p>
<p style="text-align: justify;">Y esto es lo planeado para la nueva línea <em><strong>D&amp;D Essentials</strong></em>:</p>
<ul style="text-align: justify;margin-left:55px;">
<li><em><strong>Dungeons &amp; Dragons Fantasy Roleplaying Game</strong></em>: el <em>starter set</em> o conjunto inicial de juego;</li>
<li><em><strong>Dungeons &amp; Dragons Rules Compendium</strong></em>: <em>"libro práctico con las reglas esenciales del juego"</em>;</li>
<li><em><strong>Dungeons &amp; Dragons Roleplaying Game Dice</strong></em>: dados extra (?);</li>
<li><em><strong>Heroes of the Fallen Land</strong></em>: contiene cuatro clases (guerrero, clérigo, mago y ladrón), y cuatro razas (humano, elfo, enano, halfling y eladrin);</li>
<li><em><strong>Heroes of the Forgotten Kingdoms</strong></em>: contiene tres clases (druida, paladín, <em>ranger</em> y <em>warlock</em>), y cuatro razas (drow, semielfo, semiorco, tiefling y <em>dragonborn</em>);</li>
<li><em><strong>Dungeon Master's Kit</strong></em>: consejos, reglas, aventuras, mapas, marcadores de tablero y una pantalla para el <acronym title="Dungeon Master">DM</acronym>;</li>
<li><em><strong>Monster Vault</strong></em>: colección de monstruos (que no compendio);</li>
<li><em><strong>Dungeon Tiles Master Sets</strong></em>: tres conjuntos "maestros" para escenificar las partidas (<em>dungeon</em>, ciudad y exteriores).</li>
</ul>
<p style="text-align: justify;">Toda esta serie de suplementos, compendios y ayudas deja tras de sí varias dudas. Principalmente, relativas a la redundancia de publicar un producto tras otro que añaden poca novedad y más de lo mismo a lo ya publicado.</p>
<p style="text-align: justify;">Entre las pocas novedades, aunque sí muy llamativa, se encuentra la eliminación de los <em>poderes diarios</em> y la simplificación de los <em>poderes de encuentro, </em>y como curiosidad, <em>reintroducen</em> los dominios divinos.</p>
<p style="text-align: justify;">En fin, muchas son las opiniones que pueden leerse por todas partes sobre este asunto, algunas a favor y muchas en contra, y entre todas ellas una muy curiosa es el temor de que, al mezclar la 4e con algunos aspectos de la 3.5 (como las tablas de avance de nivel) se genere un <em>sistema bastardo, </em>híbrido, aún peor que lo que teníamos en el punto de partida.</p>
<p style="text-align: justify;">Bueno, toca ver si se trata de un salto con red o de un salto al vacío.</p>]]></content:encoded>
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			<media:title type="html">Starter Set</media:title>
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		<title>Desde la Bloguesfera… 10-7-2010</title>
		<link>http://detrasdelapantalla.org/2010/07/desde-la-bloguesfera-10-7-2010/</link>
		<comments>http://detrasdelapantalla.org/2010/07/desde-la-bloguesfera-10-7-2010/#comments</comments>
		<pubDate>Sat, 10 Jul 2010 05:30:49 +0000</pubDate>
		<dc:creator>Escribabot</dc:creator>
				<category><![CDATA[Bloguesfera]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[cursed-items]]></category>
		<category><![CDATA[dungeon master]]></category>
		<category><![CDATA[dungeons]]></category>
		<category><![CDATA[easy-way]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[great-part]]></category>
		<category><![CDATA[Greywulf]]></category>
		<category><![CDATA[Hero]]></category>
		<category><![CDATA[Icosahedrophilia]]></category>
		<category><![CDATA[introduce-cursed]]></category>
		<category><![CDATA[items-make]]></category>
		<category><![CDATA[Musings]]></category>
		<category><![CDATA[OGL]]></category>
		<category><![CDATA[Orcus]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[rpg hub]]></category>
		<category><![CDATA[see-cursed]]></category>
		<category><![CDATA[tarrasque]]></category>
		<category><![CDATA[their-way]]></category>
		<category><![CDATA[think-fun]]></category>
		<category><![CDATA[Wizards]]></category>
		<category><![CDATA[Wizards of the Coast]]></category>
		<category><![CDATA[Workshop]]></category>

		<guid isPermaLink="false">http://detrasdelapantalla.org/?p=2639</guid>
		<description><![CDATA[Semi-Cursed Magic Items from DM Samuel's RPG Musings
Although cursed items in 4e are still around, they seem to have lost their game-ruining panache. I think fun and heroism are a great part of the 4e philosophy, however I’d like to see cursed items make their way back to the table. An easy way to introduce [...]]]></description>
			<content:encoded><![CDATA[<h2 style="text-align: justify;">Semi-Cursed Magic Items <em>from <acronym title="Dungeon Master">DM</acronym> Samuel's <acronym title="Role-Playing Games">RPG</acronym> Musings</em></h2>
<p style="text-align: justify;">Although cursed items in 4e are still around, they seem to have lost their game-ruining panache. I think fun and heroism are a great part of the 4e philosophy, however I’d like to see cursed items make their way back to the table. An easy way to introduce cursed items without punishing your players..</p>
<p style="text-align: justify;">Leer el artículo original: <br />
 <a title="Semi-Cursed Magic Items from DM Samuel's RPG Musings" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/tT5HZrAMKn0/" target="_blank">Semi-Cursed Magic Items from <acronym title="Dungeon Master">DM</acronym> Samuel's <acronym title="Role-Playing Games">RPG</acronym> Musings</a></p>
<h2 style="text-align: justify;">Would you like an “A” or 100 <acronym title="Puntos de Experiencia">XP</acronym>?, Part 2 <em>from The Other Side blog</em></h2>
<p style="text-align: justify;">So my son indeed got home tonight and we sat in the game room. He had his notebook, all my D&amp;D books, including 2nd, 3rd and 4th editions of the Dragonomicon, and he wrote a history for me on why is character wanted a life of adventure.Here are som…</p>
<p style="text-align: justify;">Ver más: <br />
 <a title="Would you like an “A” or 100 XP?, Part 2 from The Other Side blog" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/Yp2z8BpPvnk/would-you-like-a-or-100-xp-part-2.html" target="_blank">Would you like an “A” or 100 <acronym title="Puntos de Experiencia">XP</acronym>?, Part 2 from The Other Side blog</a></p>
<p style="text-align: justify;"><span id="more-2639"></span></p>
<h2 style="text-align: justify;">It’s not what you say, but how we read it <em>from Greywulf's Lair » <acronym title="Role-Playing Games">RPG</acronym></em></h2>
<p style="text-align: justify;">Ah Mr Mearls. You sure do have a way with letting your well meaning and well written words cause controversy, don’t you?</p>
<p style="text-align: justify;">Lea el original:<br />
 <a title="It’s not what you say, but how we read it from Greywulf's Lair » RPG" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/ifd1H3K9qDo/" target="_blank">It’s not what you say, but how we read it from Greywulf's Lair » <acronym title="Role-Playing Games">RPG</acronym></a></p>
<h2 style="text-align: justify;">D&amp;D Encounters Dark Sun (Week 5) <em>from Dungeon's Master</em></h2>
<p style="text-align: justify;">The party survived. I was shocked. When I was reading the encounter in preparation for week 5 I was sure it would be a TPK</p>
<p style="text-align: justify;">Más:<br />
 <a title="D&amp;D Encounters Dark Sun (Week 5) from Dungeon's Master" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/_shb-AjTAhM/" target="_blank">D&amp;D Encounters Dark Sun (Week 5) from Dungeon's Master</a></p>
<h2 style="text-align: justify;">The Player’s Notebook <em>from Dice Monkey</em></h2>
<p style="text-align: justify;">I’m a firm believer that a player should have more on-hand than just their character sheet.</p>
<p style="text-align: justify;">Ver original: <br />
 <a title="The Player’s Notebook from Dice Monkey" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/uWIYOLPIdPg/" target="_blank">The Player’s Notebook from Dice Monkey</a></p>
<h2 style="text-align: justify;">Summer Simmers with New 4E Errata! <em>from NEUROGLYPH Games</em></h2>
<p style="text-align: justify;">Wizards of the Coast released a new 20 page <acronym title="Portable Document Format">PDF</acronym> of Errata on July 7th, and not surprisingly, this new set of so-called “errata” has created quite a buzz on the 4E blogsites and message boards.  In case you have not downloaded a copy yet, you can get it here. The new D&amp;D errata cover</p>
<p style="text-align: justify;">Lea más aquí: <br />
 <a title="Summer Simmers with New 4E Errata! from NEUROGLYPH Games" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/C-UXDEdy_mY/summer-simmers-with-new-4e-errata" target="_blank">Summer Simmers with New 4E Errata! from NEUROGLYPH Games</a></p>
<h2 style="text-align: justify;">Review: Monster Manual 3 <em>from My Girlfriend is a <acronym title="Dungeon Master">DM</acronym></em></h2>
<p style="text-align: justify;">Girlfriend <acronym title="Dungeon Master">DM</acronym> loves the Monster Manuals. Every night, she comes home to her ‘folio of friends’ and flips through each page one by one, asking me how high level a monster we can take.</p>
<p style="text-align: justify;">Más:<br />
 <a title="Review: Monster Manual 3 from My Girlfriend is a DM" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/38KVvfnxoXQ/" target="_blank">Review: Monster Manual 3 from My Girlfriend is a <acronym title="Dungeon Master">DM</acronym></a></p>
<h2 style="text-align: justify;">Icosahedrophilia Podcast, Episode 82: What Lay Beneath, Part 5 <em>from Icosahedrophilia</em></h2>
<p style="text-align: justify;">Can our heroes survive their encounter with the unliving guardians of the burial cave beneath the dragon’s lair? Find out in “What Lay Beneath, Part 5,” recorded on February 20, 2010 and presented in the Icosahedrophilia podcast, episode 82! Please listen now or subscribe via…</p>
<p style="text-align: justify;">Leer más:<br />
 <a title="Icosahedrophilia Podcast, Episode 82: What Lay Beneath, Part 5 from Icosahedrophilia" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/FwfNVuYVfVA/" target="_blank">Icosahedrophilia Podcast, Episode 82: What Lay Beneath, Part 5 from Icosahedrophilia</a></p>
<h2 style="text-align: justify;">Opportunity Actions: Tarrasque Workshop #1 How Big is the Tarrasque? <em>from <acronym title="Dungeon Master">DM</acronym> Samuel's <acronym title="Role-Playing Games">RPG</acronym> Musings</em></h2>
<p style="text-align: justify;">So, this came up on Twitter: with the release of the Orcus miniature, and Monster Manual 3’s Allabar, Opener of the Way, what is the actual size of the Tarrasque? Seems like a simple question, but the answer, as always, is so much more.  Frighteningly enough, I think this discussion is leading me…</p>
<p style="text-align: justify;">Más:<br />
 <a title="Opportunity Actions: Tarrasque Workshop #1 How Big is the Tarrasque? from DM Samuel's RPG Musings" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/vyhXi8QzwKs/" target="_blank">Opportunity Actions: Tarrasque Workshop #1 How Big is the Tarrasque? from <acronym title="Dungeon Master">DM</acronym> Samuel's <acronym title="Role-Playing Games">RPG</acronym> Musings</a></p>
<h2 style="text-align: justify;">Should Wizards of The Coast introduce public playtesting? <em>from Greywulf's Lair » <acronym title="Role-Playing Games">RPG</acronym></em></h2>
<p style="text-align: justify;">Given the outcry (is that too strong a word? I dunno) about the new D&amp;D Essentials line and the ongoing changes to the system made by the Errata and Updates, my question is a simple one: Should Wizards of The Coast introduce public playtesting for key changes to D&amp;D before making them…</p>
<p style="text-align: justify;">Artículo original:<br />
 <a title="Should Wizards of The Coast introduce public playtesting? from Greywulf's Lair » RPG" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/8L_WFic16-U/" target="_blank">Should Wizards of The Coast introduce public playtesting? from Greywulf's Lair » <acronym title="Role-Playing Games">RPG</acronym></a></p>
<h2 style="text-align: justify;">Dungeon Master Tips book released <em>from Sly Flourish</em></h2>
<p style="text-align: justify;">This week I released Sly Flourish’s Dungeon Master Tips, an e-book focused on giving you useful tips to help you prepare and run awesome 4th Edition Dungeons and Dragons games.</p>
<p style="text-align: justify;">Ver original:<br />
 <a title="Dungeon Master Tips book released from Sly Flourish" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/E6VFrmcmrIw/" target="_blank">Dungeon Master Tips book released from Sly Flourish</a></p>
<h2 style="text-align: justify;">2010 ENnie Nominations <em>from Dungeon's Master</em></h2>
<p style="text-align: justify;">The ENnie Award nominees were announced today. Regretfully, Dungeon’s Master did not make the final cut in the best blog category</p>
<p style="text-align: justify;">Pulsar aquí para leer más:<br />
 <a title="2010 ENnie Nominations from Dungeon's Master" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/12DmgyrKjKA/" target="_blank">2010 ENnie Nominations from Dungeon's Master</a></p>
<p style="text-align: justify;"><div class="note"><div class="ddropshadow"><div class="robotn">Esta <strong>entrada</strong> se genera de forma <strong>automática</strong>.</div></div></div></p>]]></content:encoded>
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		<title>Desde la Bloguesfera… 3-7-2010</title>
		<link>http://detrasdelapantalla.org/2010/07/desde-la-bloguesfera-3-7-2010/</link>
		<comments>http://detrasdelapantalla.org/2010/07/desde-la-bloguesfera-3-7-2010/#comments</comments>
		<pubDate>Sat, 03 Jul 2010 05:30:28 +0000</pubDate>
		<dc:creator>Escribabot</dc:creator>
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		<guid isPermaLink="false">http://detrasdelapantalla.org/?p=2532</guid>
		<description><![CDATA[Mailbag 8—All By Myself, Part 5 from Critical Hits » RPG
This final piece is all about the competition for your solos—the players and their characters. You design encounters to challenge those others at your game table, so almost all of this series has really been about them anyway. Rather than the mechanics of making and [...]]]></description>
			<content:encoded><![CDATA[<h2 style="text-align: justify;">Mailbag 8—All By Myself, Part 5 <em>from Critical Hits » <acronym title="Role-Playing Games">RPG</acronym></em></h2>
<p style="text-align: justify;">This final piece is all about the competition for your solos—the players and their characters. You design encounters to challenge those others at your game table, so almost all of this series has really been about them anyway. Rather than the mechanics of making and using solo creatures, this…</p>
<p style="text-align: justify;">Pulsar aquí para leer más: <br />
 <a title="Mailbag 8—All By Myself, Part 5 from Critical Hits » RPG" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/JfyeqBkamJk/" target="_blank">Mailbag 8—All By Myself, Part 5 from Critical Hits » <acronym title="Role-Playing Games">RPG</acronym></a></p>
<h2 style="text-align: justify;">Origins 2010: Final Round-Up <em>from Critical Hits » <acronym title="Role-Playing Games">RPG</acronym></em></h2>
<p style="text-align: justify;">Origins has once again come and gone. Due to various scheduling mishaps with the convention and technical problems, we didn't get to do much in the way of scheduled gaming, and spend our time looking for things to do. Here's just a sample of some of the stuff that we did do and I was excited about…</p>
<p style="text-align: justify;">Pulsar aquí para leer el original: <br />
 <a title="Origins 2010: Final Round-Up from Critical Hits » RPG" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/tGn3-hmn73A/" target="_blank">Origins 2010: Final Round-Up from Critical Hits » <acronym title="Role-Playing Games">RPG</acronym></a></p>
<p style="text-align: justify;"><span id="more-2532"></span></p>
<h2 style="text-align: justify;">D&amp;D Encounters Dark Sun (Week 4) <em>from Dungeon's Master</em></h2>
<p style="text-align: justify;">Today is Canada Day, a holiday across Canada, which meant that last night’s D&amp;D Encounters Dark Sun had less than usual attendance. After three weeks with 20 or more participants, this week we were down to only 12 (including the two DMs). So with two tables of five, we returned to Athas.…</p>
<p style="text-align: justify;">Lea el original: <br />
 <a title="D&amp;D Encounters Dark Sun (Week 4) from Dungeon's Master" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/G4Pl6BQiLHs/" target="_blank">D&amp;D Encounters Dark Sun (Week 4) from Dungeon's Master</a></p>
<h2 style="text-align: justify;">The Dungeon Master Guys, Episode 3 <em>from Critical Hits » <acronym title="Role-Playing Games">RPG</acronym></em></h2>
<p style="text-align: justify;">Welcome to the third episode of the Dungeon Master Guys podcast! Improvising games, "what if" campaign design, using props to make your game more immersive, using cursed items, answering reader questions, and more.</p>
<p style="text-align: justify;">Artículo original: <br />
 <a title="The Dungeon Master Guys, Episode 3 from Critical Hits » RPG" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/nG8ckwl9aDc/" target="_blank">The Dungeon Master Guys, Episode 3 from Critical Hits » <acronym title="Role-Playing Games">RPG</acronym></a></p>
<h2 style="text-align: justify;">Revised Plan; Generational Mega Plots, Part 2 <em>from The Other Side blog</em></h2>
<p style="text-align: justify;">So.</p>
<p style="text-align: justify;">Leer el artículo original:<br />
 <a title="Revised Plan; Generational Mega Plots, Part 2 from The Other Side blog" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/ymCUOs2qA-Q/revised-plan-generational-mega-plots.html" target="_blank">Revised Plan; Generational Mega Plots, Part 2 from The Other Side blog</a></p>
<h2 style="text-align: justify;">inns &amp; taverns – the resting pond <em>from Fame &amp; Fortune</em></h2>
<p style="text-align: justify;">Known to travellers as a fine place to watch the condemned die over a pie and pint, the Resting Pond is named for a small yet deep freshwater pond (for drownings) and nearby sycamore tree (for… Click the title if you want to know more…</p>
<p style="text-align: justify;">Continúa aquí:<br />
 <a title="inns &amp; taverns – the resting pond from Fame &amp; Fortune" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/9ex31RoNCZo/inns-taverns-resting-pond.html" target="_blank">inns &amp; taverns – the resting pond from Fame &amp; Fortune</a></p>
<h2 style="text-align: justify;">Dead Eyes and Battle Scars (Part 2 of 2) <em>from Kobold Quarterly Magazine: Monsters and Magic for D&amp;D Gamers</em></h2>
<p style="text-align: justify;">There’s a flip side to chronic injury. The same experiences that permanently wound adventurers also mold them into superior combatants. Even the most fumbled attack by a paragon-tier PC deals some damage.</p>
<p style="text-align: justify;">Ver artículo original: <br />
 <a title="Dead Eyes and Battle Scars (Part 2 of 2) from Kobold Quarterly Magazine: Monsters and Magic for D&amp;D Gamers" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/icn07fkOyTg/front-page5836.php" target="_blank">Dead Eyes and Battle Scars (Part 2 of 2) from Kobold Quarterly Magazine: Monsters and Magic for D&amp;D Gamers</a></p>
<h2 style="text-align: justify;">Eberron: The World in Rhyme <em>from My Girlfriend is a <acronym title="Dungeon Master">DM</acronym></em></h2>
<p style="text-align: justify;">From Paolo Jose Cruz of Geek Fight! Trivia Night and a friend of Polyhedral comes this rap &amp; R&amp;B send up of Eberron. This is a spoof of “Empire State of Mind” by Jay-Z featuring Alicia Keys, based on the mythos of Eberron, the ‘dungeon punk’ campaign setting for…</p>
<p style="text-align: justify;">Pulsar aquí para leer el original:<br />
 <a title="Eberron: The World in Rhyme from My Girlfriend is a DM" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/PSpDzB3MRnU/" target="_blank">Eberron: The World in Rhyme from My Girlfriend is a <acronym title="Dungeon Master">DM</acronym></a></p>
<h2 style="text-align: justify;">My Orcus &amp; Me! <em>from Stargazer's World</em></h2>
<p style="text-align: justify;">Today I got my Orcus, Prince of Undeath Gargantuan Figure.</p>
<p style="text-align: justify;">Más:<br />
 <a title="My Orcus &amp; Me! from Stargazer's World" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/bk71TWHCAo8/" target="_blank">My Orcus &amp; Me! from Stargazer's World</a></p>
<h2 style="text-align: justify;">Dark Sun Is Deadly <em>from Dungeon's Master</em></h2>
<p style="text-align: justify;">Expect your PCs to die if you are playing a campaign set in Dark Sun.</p>
<p style="text-align: justify;">Ver artículo: <br />
 <a title="Dark Sun Is Deadly from Dungeon's Master" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/bx6Ta2WeIVo/" target="_blank">Dark Sun Is Deadly from Dungeon's Master</a></p>
<h2 style="text-align: justify;">Marathon D&amp;D in the Summer Time! <em>from NEUROGLYPH Games</em></h2>
<p style="text-align: justify;">One of the best things about summer, particularly on long holiday weekends, is the opportunity to get a group together for a massive Marathon Gaming Session!  This weekend is a good one for North America, being both the 4th of July in the USA, and Canada Day Weekend north of the border.  Having…</p>
<p style="text-align: justify;">Resumido de aquí: <br />
 <a title="Marathon D&amp;D in the Summer Time! from NEUROGLYPH Games" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/KpfgXgKPARA/marathon-dnd-in-the-summer" target="_blank">Marathon D&amp;D in the Summer Time! from NEUROGLYPH Games</a></p>
<h2 style="text-align: justify;">THE House Rule for Rules Heavy Games? <em>from RetroRoleplaying: The Blog</em></h2>
<p style="text-align: justify;">If you wonder why I prefer older versions of D&amp;D or others rules lite games to the rules heavy monsters often published today, you only need to read part of Christian's Exploring The Magnum Opus That Is Ptolus post over at Destination Unknown where h…</p>
<p style="text-align: justify;">Ver artículo original:<br />
 <a title="THE House Rule for Rules Heavy Games? from RetroRoleplaying: The Blog" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/C8o6V_o1R5M/house-rule-for-rules-heavy-games.html" target="_blank">THE House Rule for Rules Heavy Games? from RetroRoleplaying: The Blog</a></p>
<p style="text-align: justify;"><div class="note"><div class="ddropshadow"><div class="robotn">Esta <strong>entrada</strong> se genera de forma <strong>automática</strong>.</div></div></div></p>]]></content:encoded>
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		<title>Desde la Bloguesfera… 26-6-2010</title>
		<link>http://detrasdelapantalla.org/2010/06/desde-la-bloguesfera-26-6-2010/</link>
		<comments>http://detrasdelapantalla.org/2010/06/desde-la-bloguesfera-26-6-2010/#comments</comments>
		<pubDate>Sat, 26 Jun 2010 05:30:20 +0000</pubDate>
		<dc:creator>Escribabot</dc:creator>
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		<guid isPermaLink="false">http://detrasdelapantalla.org/?p=2437</guid>
		<description><![CDATA[Plug the Darn Hole! from Gamer Bling!
While ruminating over his planned ascent from novice adventurer to trans-level-30 epic immortality all without shedding a single drop of mortal blood (or amorphous ochre ichor, or what have you), Gamer Bling encountered an obstacle that revealed a surprising blind spot on the part of the vaunted 4e…
Ver artículo [...]]]></description>
			<content:encoded><![CDATA[<h2 style="text-align: justify;">Plug the Darn Hole! <em>from Gamer Bling!</em></h2>
<p style="text-align: justify;">While ruminating over his planned ascent from novice adventurer to trans-level-30 epic immortality all without shedding a single drop of mortal blood (or amorphous ochre ichor, or what have you), Gamer Bling encountered an obstacle that revealed a surprising blind spot on the part of the vaunted 4e…</p>
<p style="text-align: justify;">Ver artículo original:<br />
 <a title="Plug the Darn Hole! from Gamer Bling!" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/R9ZL4vBvdcc/" target="_blank">Plug the Darn Hole! from Gamer Bling!</a></p>
<h2 style="text-align: justify;">Free <acronym title="Role-Playing Games">RPG</acronym> Day 2010 Offerings – Deathwatch! Pathfinder! Dark Sun! Sort of! <em>from Worlds in a Handful of Dice</em></h2>
<p style="text-align: justify;">The Free <acronym title="Role-Playing Games">RPG</acronym> Day happened, once again. For the first time ever it wasn’t during the Finnish Midsummer celebrations, but our local game store chains still failed to participate, probably because of a lack of game space and because they make their money off manga and Warhammer, not roleplaying…</p>
<p style="text-align: justify;">Ver artículo original:<br />
 <a title="Free RPG Day 2010 Offerings – Deathwatch! Pathfinder! Dark Sun! Sort of! from Worlds in a Handful of Dice" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/zqpYPnE6HZo/" target="_blank">Free <acronym title="Role-Playing Games">RPG</acronym> Day 2010 Offerings – Deathwatch! Pathfinder! Dark Sun! Sort of! from Worlds in a Handful of Dice</a></p>
<p style="text-align: justify;"><span id="more-2437"></span></p>
<h2 style="text-align: justify;">As the world scales….. <em>from www.NewbieDM.com</em></h2>
<p style="text-align: justify;">A conversation came up the other day on Twitter about how  <acronym title="Dungeon Master">DM</acronym>’s treat the world around their PC’s, in as far as the level of threats that surround them.  Is every enemy that appears, and every area the PC’s discover at the player’s level? I was fairly surprised at the..</p>
<p style="text-align: justify;">Ver el artículo original: <br />
 <a title="As the world scales….. from www.    Newbie DM    .com" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/2iTN60vCmeQ/" target="_blank">As the world scales….. from www.    Newbie <acronym title="Dungeon Master">DM</acronym>    .com</a></p>
<h2 style="text-align: justify;">Hear Me! <em>from Thieves' Cant</em></h2>
<p style="text-align: justify;">Another short blog post today – I had the pleasure of being on the Power Source Podcast recently. We discussed a lot of things, an in-depth discussion of the Fey Folio, notwithstanding.</p>
<p style="text-align: justify;">Más: <br />
 <a title="Hear Me! from Thieves' Cant" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/UJUii4PCb5I/hear-me.html" target="_blank">Hear Me! from Thieves' Cant</a></p>
<h2 style="text-align: justify;">Calling In Sick <em>from Mike's D&amp;D Blog</em></h2>
<p style="text-align: justify;">I’m sorry for missing Monday, I needed the day off, as we all do sometimes..</p>
<p style="text-align: justify;">Ver artículo original: <br />
 <a title="Calling In Sick from Mike's D&amp;D Blog" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/1NGpwLBgJoY/" target="_blank">Calling In Sick from Mike's D&amp;D Blog</a></p>
<h2 style="text-align: justify;">Blog Carnival: Overpowered Sandboxes and Just-Right Rails? <em>from <acronym title="Dungeon Master">DM</acronym> Samuel's <acronym title="Role-Playing Games">RPG</acronym> Musings</em></h2>
<p style="text-align: justify;">In 4e it is very easy for the <acronym title="Dungeon Master">DM</acronym> to scale monsters and encounters to fit the party level.  It is the first edition where I have had an extremely easy time doing so, and I can even rate the encounters easy, medium, or hard based on what I am throwing at the players.   This</p>
<p style="text-align: justify;">Ver artículo original: <br />
 <a title="Blog Carnival: Overpowered Sandboxes and Just-Right Rails? from DM Samuel's RPG Musings" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/yD_lMgIxSUc/" target="_blank">Blog Carnival: Overpowered Sandboxes and Just-Right Rails? from <acronym title="Dungeon Master">DM</acronym> Samuel's <acronym title="Role-Playing Games">RPG</acronym> Musings</a></p>
<h2 style="text-align: justify;">D&amp;D Encounters Dark Sun (Week 3) <em>from Dungeon's Master</em></h2>
<p style="text-align: justify;">What do you get when four PCs are attacked by goblins from high atop a rocky outcropping?</p>
<p style="text-align: justify;">Ver artículo original: <br />
 <a title="D&amp;D Encounters Dark Sun (Week 3) from Dungeon's Master" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/k1rZeDfm84c/" target="_blank">D&amp;D Encounters Dark Sun (Week 3) from Dungeon's Master</a></p>
<h2 style="text-align: justify;">Tuesday Terror #19 <em>from the home den » <acronym title="Role-Playing Games">RPG</acronym></em></h2>
<p style="text-align: justify;">I feel really bad. I have been busy and wasn’t able to get a new one up last week and this one’s late. I hope you guys aren’t too disappointed</p>
<p style="text-align: justify;">Ver original: <br />
 <a title="Tuesday Terror #19 from the home den » RPG" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/qYpOSLkoLYA/" target="_blank">Tuesday Terror #19 from the home den » <acronym title="Role-Playing Games">RPG</acronym></a></p>
<h2 style="text-align: justify;">Courier On His Way <em>from Kobold Quarterly Magazine: Monsters and Magic for D&amp;D Gamers</em></h2>
<p style="text-align: justify;">As one of the freebies we like to do around here, the latest Kobold Courier has gone out! You should find it in your mailbox, if you are a KQ subscriber or an Open Design patron. This is #4 of the intermittent series, and includes news on RPGs, some background on the new 10′x10′ Toon…</p>
<p style="text-align: justify;">Leer más: <br />
 <a title="Courier On His Way from Kobold Quarterly Magazine: Monsters and Magic for D&amp;D Gamers" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/nNzoNTqf8NY/front-page5688.php" target="_blank">Courier On His Way from Kobold Quarterly Magazine: Monsters and Magic for D&amp;D Gamers</a></p>
<h2 style="text-align: justify;">Dead Eyes and Battle Scars (Part 1 of 2) <em>from Kobold Quarterly Magazine: Monsters and Magic for D&amp;D Gamers</em></h2>
<p style="text-align: justify;">By paragon tier, PCs have made it out of the neophyte stage and are professional adventurers. They walk with a confident strut, and their words carry the weight of experience. However, one thing always gives away an accomplished adventurer: the numerous scars.</p>
<p style="text-align: justify;">Publicado originalmente aquí: <br />
 <a title="Dead Eyes and Battle Scars (Part 1 of 2) from Kobold Quarterly Magazine: Monsters and Magic for D&amp;D Gamers" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/o_fN0glZWNs/front-page5577.php" target="_blank">Dead Eyes and Battle Scars (Part 1 of 2) from Kobold Quarterly Magazine: Monsters and Magic for D&amp;D Gamers</a></p>
<h2 style="text-align: justify;">Creating A Character That Can’t Be Killed <em>from Dungeon's Master</em></h2>
<p style="text-align: justify;">I’ve been perusing the D&amp;D Player’s Strategy Guide since I received it as a Father’s Day gift this past Sunday. My reading hasn’t been focused on building the best character, as I have already done that. Of course my best character may not be your best character and that’s ok, I forgive..</p>
<p style="text-align: justify;">Más:<br />
 <a title="Creating A Character That Can’t Be Killed from Dungeon's Master" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/te06YYWUj4c/" target="_blank">Creating A Character That Can’t Be Killed from Dungeon's Master</a></p>
<p style="text-align: justify;"><div class="note"><div class="ddropshadow"><div class="robotn">Esta <strong>entrada</strong> se genera de forma <strong>automática</strong>.</div></div></div></p>]]></content:encoded>
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		<title>Archiroleros Ezine</title>
		<link>http://detrasdelapantalla.org/2010/06/archiroleros-ezine/</link>
		<comments>http://detrasdelapantalla.org/2010/06/archiroleros-ezine/#comments</comments>
		<pubDate>Fri, 25 Jun 2010 06:00:58 +0000</pubDate>
		<dc:creator>Rafa</dc:creator>
				<category><![CDATA[Comunidades]]></category>
		<category><![CDATA[Recomendación]]></category>
		<category><![CDATA[Rol]]></category>
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		<category><![CDATA[Archiroleros]]></category>
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		<category><![CDATA[revista]]></category>
		<category><![CDATA[WotC]]></category>

		<guid isPermaLink="false">http://detrasdelapantalla.org/?p=2410</guid>
		<description><![CDATA[
El conocido portal Archiroleros, dedicado a Dungeons &#38; Dragons, comenzó a publicar en noviembre del pasado año una revista en formato electrónico con artículos de ayuda, traducciones de aventuras oficiales y distintos recursos para el juego.
 A día de hoy han lanzado dos números (noviembre de 2009 y mayo de 2010) y su descarga, además de gratuita, [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://detrasdelapantalla.org/wp-content/uploads/2010/06/Archiroleros_cover.png" rel="wp-prettyPhoto[g2410]"><img class="size-medium wp-image-2411 aligncenter" title="Portadas del ezine de Archiroleros" src="http://detrasdelapantalla.org/wp-content/uploads/2010/06/Archiroleros_cover-300x198.png" alt="Portadas del ezine de Archiroleros" width="300" height="198" /></a></p>
<p style="text-align: justify;">El conocido portal <strong><a title="Página principal de Archiroleros" href="http://detrasdelapantalla.org/yw6" target="_blank">Archiroleros</a></strong>, dedicado a <em>Dungeons &amp; Dragons</em>, comenzó a publicar en noviembre del pasado año una revista en formato electrónico con artículos de ayuda, traducciones de aventuras oficiales y distintos recursos para el juego.<br />
 A día de hoy han lanzado dos números (noviembre de 2009 y mayo de 2010) y su descarga, además de gratuita, es altamente recomendable.</p>
<p style="text-align: justify;"><span id="more-2410"></span></p>
<p style="text-align: justify;">En el primer <em>ezine</em> (numerado 00) encontramos lo siguiente:</p>
<ul style="text-align: justify;">
<li>La estructura de la narración (artículo de apoyo)</li>
<li><em>La Fortaleza del Páramo sombrío</em> (análisis de la aventura homónima de <strong><acronym title="Wizards of the Coast">WotC</acronym></strong> y publicada en España por <strong>Devir</strong>)</li>
<li><em>Scales Of War : Rescate En Rugido-Quebrantado </em>(traducción del primer capítulo del <em>adventure path</em> <strong><em>Scales of War</em></strong>, publicado en la revista <em>Dungeon</em>)</li>
<li>Hojas de Personaje, Hojas de Poderes y Hojas de Rituales (material de apoyo para la 4e)</li>
</ul>
<p style="text-align: justify;">Y en el segundo número (aunque en realidad es el 01):</p>
<ul style="text-align: justify;">
<li>Problemas fuera del combate (artículo sobre las situaciones fracasadas ajenas al combate)</li>
<li>Bajo la mirada del Beholder:<em> Mercenarios de Punjar</em> (análisis de esta aventura de <strong>Goodman Games</strong>, publicada en España por la ya extinta <strong>OK Games</strong>)</li>
<li><em>Githzerai</em> (artículo dedicado a esta raza, que reaparecía como clase de personaje en el <em>Manual del Jugador 3</em>)</li>
<li><em>El gato negro</em> (relato corto escrito por <strong><em>Azalin_Rex</em></strong>)</li>
<li>La Biblioteca Carmesí (consultorio de reglas de la 4e)</li>
<li><em>El Mazo de Muchas Cosas </em>(artículo sobre uno de los objetos mágicos más reconocibles del juego)</li>
<li><em>Los últimos alientos de Puerto Ceniciento</em> (aventura de nivel heroico)</li>
<li>Hojas de control y cartas de puntos de acción (material de apoyo)</li>
</ul>
<p style="text-align: justify;">Parte del material publicado son traducciones de artículos aparecidos en las revistas <em>Dragon</em> y <em>Dungeon</em>, lo cual es muy de agradecer dada la desaparición de las versiones españolas de las mismas.<br />
 La maquetación es realmente buena, utilizando el mismo formato <em>screen</em> de las revistas de <acronym title="Wizards of the Coast">WotC</acronym> y algunos manuales con versión de lectura en pantalla (A4 apaisado); incluso algunos elementos "de plantilla" pertenecen a las mencionadas revistas, lo cual deja constancia del éxito de este formato (nuestro grupo publicó hace algo más de un año una revista similar en formato).</p>
<p style="text-align: justify;">La iniciativa es estupenda por compilar y ordenar un material valioso que, de otro modo, pasaría un tanto inadvertido. Son muchos los colaboradores en la comunidad <strong>Archiroleros</strong> que participan en la creación del <em>ezine, </em>y justo es reconocer el esfuerzo y el trabajo de tanta gente con tan buen resultado.<br />
 Por poner un pero, se echan en falta marcadores que harían más sencilla la navegación por la revista.</p>
<p style="text-align: justify;">Absolutamente recomendable.</p>
<p style="text-align: justify;"><div class="descarga"><div class="ddropshadow"><div class="recombg"><a href="http://detrasdelapantalla.org/recom/3" title="Visto 14 veces">Archiroleros Ezine</a>, <br>publicado en la categoría Cómics y Revistas<br><em><p style="align:justify;">Publicación electrónica con material para <b>Dungeons &amp; Dragons</b>.</p>
</em><p><em>Dungeons &amp; Dragons</em></p>
<p>gratuito</p>
<p><b>Archiroleros</b></p>
<center><a href="http://detrasdelapantalla.org/recom/3" title="Visto 14 veces"><img src="http://detrasdelapantalla.org/wp-content/recom_button.png" style="border: 0px none #000000;"></center></div></div></div></p>]]></content:encoded>
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			<media:title type="html">Portadas del ezine de Archiroleros</media:title>
			<media:thumbnail url="http://detrasdelapantalla.org/wp-content/uploads/2010/06/Archiroleros_cover-150x150.png" />
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		<title>Desde la Bloguesfera… 19-6-2010</title>
		<link>http://detrasdelapantalla.org/2010/06/desde-la-bloguesfera-19-6-2010/</link>
		<comments>http://detrasdelapantalla.org/2010/06/desde-la-bloguesfera-19-6-2010/#comments</comments>
		<pubDate>Sat, 19 Jun 2010 05:30:25 +0000</pubDate>
		<dc:creator>Escribabot</dc:creator>
				<category><![CDATA[Bloguesfera]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[actual play]]></category>
		<category><![CDATA[Amethyst]]></category>
		<category><![CDATA[bent-on-opening]]></category>
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		<guid isPermaLink="false">http://detrasdelapantalla.org/?p=2202</guid>
		<description><![CDATA[Self Grading from Continuing Clockwise
I know that I’m stronger in some areas of my Dungeons and Dragons 4th edition playing and dungeon mastering than others.  In the pursuit of continuous improvement, I’d like to share some recent reflections on my strengths and weaknesses. I’m a good role-player.  I really enjoy crafting characters..
Leer el [...]]]></description>
			<content:encoded><![CDATA[<h2 style="text-align: justify;">Self Grading <em>from Continuing Clockwise</em></h2>
<p style="text-align: justify;">I know that I’m stronger in some areas of my Dungeons and Dragons 4th edition playing and dungeon mastering than others.  In the pursuit of continuous improvement, I’d like to share some recent reflections on my strengths and weaknesses. I’m a good role-player.  I really enjoy crafting characters..</p>
<p style="text-align: justify;">Leer el artículo original:<br />
 <a title="Self Grading from Continuing Clockwise" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/SGUpicGRWl8/" target="_blank">Self Grading from Continuing Clockwise</a></p>
<h2 style="text-align: justify;">D&amp;D Encounters Dark Sun (Week 2) <em>from Dungeon's Master</em></h2>
<p style="text-align: justify;">This week I got a double dose of Dark Sun. I was on vacation last week, but before I left I made arrangements with 6 players to skip the first week and run encounters one and two back-to-back this week. After just two sessions of Fury of the Wastewalker I have to admit that I</p>
<p style="text-align: justify;">Continúa aquí:<br />
 <a title="D&amp;D Encounters Dark Sun (Week 2) from Dungeon's Master" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/gveIduIg-gM/" target="_blank">D&amp;D Encounters Dark Sun (Week 2) from Dungeon's Master</a></p>
<p style="text-align: justify;"><span id="more-2202"></span></p>
<h2 style="text-align: justify;">Opportunity Actions: D&amp;D Tutorial, or How To Manage Theft <em>from <acronym title="Dungeon Master">DM</acronym> Samuel's <acronym title="Role-Playing Games">RPG</acronym> Musings</em></h2>
<p style="text-align: justify;">It commonly comes up:  I need something here.  A name, a plot hook, a background event that ties my character in to the campaign.  Many of us like the idea of taking the time to write a deep story, with complex characters, and compelling plot twists.  Some of us don’t have that kind of time.</p>
<p style="text-align: justify;">Leer más:<br />
 <a title="Opportunity Actions: D&amp;D Tutorial, or How To Manage Theft from DM Samuel's RPG Musings" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/gIIziefhFbE/" target="_blank">Opportunity Actions: D&amp;D Tutorial, or How To Manage Theft from <acronym title="Dungeon Master">DM</acronym> Samuel's <acronym title="Role-Playing Games">RPG</acronym> Musings</a></p>
<h2 style="text-align: justify;">Dice Play God With The Universe <em>from My Girlfriend is a <acronym title="Dungeon Master">DM</acronym></em></h2>
<p style="text-align: justify;">Dice are the necessary evil of role-playing games. Sure, there are some role-playing games that have taken a swing at dice free mechanics, but that removes the element of chance that dice infuse into the resolution of in-game actions.</p>
<p style="text-align: justify;">Resumido de aquí: <br />
 <a title="Dice Play God With The Universe from My Girlfriend is a DM" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/92CJYsi1RjA/" target="_blank">Dice Play God With The Universe from My Girlfriend is a <acronym title="Dungeon Master">DM</acronym></a></p>
<h2 style="text-align: justify;">Hidden Kingdom Delays <em>from The Spirits of Eden » <acronym title="Role-Playing Games">RPG</acronym></em></h2>
<p style="text-align: justify;">Hey folks, I just wanted to do a quick post to talk about Brother Ptolemy and the Hidden Kingdom. I ran a couple devblogs for a while that talked about a mid-June release, which has passed and unfortunately there are … Continue reading →</p>
<p style="text-align: justify;">Leer más:<br />
 <a title="Hidden Kingdom Delays from The Spirits of Eden » RPG" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/I1wyJoIhYJA/" target="_blank">Hidden Kingdom Delays from The Spirits of Eden » <acronym title="Role-Playing Games">RPG</acronym></a></p>
<h2 style="text-align: justify;">inns &amp; taverns – the pickled troll <em>from Fame &amp; Fortune</em></h2>
<p style="text-align: justify;">There are many fine places to enjoy ale and wine in the city. The Pickled Troll isn't but it's ambiance as a former alchemist's shop piques curiosity. The sign shows a green, warty troll capering…</p>
<p style="text-align: justify;">Leer más: <br />
 <a title="inns &amp; taverns – the pickled troll from Fame &amp; Fortune" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/OU7vf4Dl-U4/inns-taverns-pickled-troll.html" target="_blank">inns &amp; taverns – the pickled troll from Fame &amp; Fortune</a></p>
<h2 style="text-align: justify;">Review of The Kobold Guide to Game Design (Volume III) by Open Design <em>from NEUROGLYPH Games</em></h2>
<p style="text-align: justify;">“It is impossible to design a system so perfect that no one needs to be good.” ~ T.</p>
<p style="text-align: justify;">Lea más aquí: <br />
 <a title="Review of The Kobold Guide to Game Design (Volume III) by Open Design from NEUROGLYPH Games" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/f3-LiX1AGwc/review-of-the-kobold-guide-to-game-design-v3" target="_blank">Review of The Kobold Guide to Game Design (Volume III) by Open Design from NEUROGLYPH Games</a></p>
<h2 style="text-align: justify;">Embracing The Total Party Kill <em>from Dungeon's Master</em></h2>
<p style="text-align: justify;">It’s not something we like to think about, the death of the party, the end of the campaign. On occasion it is the right thing to do. Earlier this week we discussed Avoiding The Total Party Kill.</p>
<p style="text-align: justify;">Pulsar aquí para leer el original: <br />
 <a title="Embracing The Total Party Kill from Dungeon's Master" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/Nw5DA32P9Hs/" target="_blank">Embracing The Total Party Kill from Dungeon's Master</a></p>
<h2 style="text-align: justify;">Ars Apocalyptica Magica: A Review of the Amethyst <acronym title="Role-Playing Games">RPG</acronym> <em>from Kobold Quarterly Magazine: Monsters and Magic for D&amp;D Gamers</em></h2>
<p style="text-align: justify;">Amethyst: Foundations is a cross-genre roleplaying game supplement published by Dias Ex Machina and Goodman Games. It is set in a version of Earth where technology-disrupting magic has returned to a world where humans struggle to survive the fall of their civilizations. The game is based on the 4th…</p>
<p style="text-align: justify;">Artículo original:<br />
 <a title="Ars Apocalyptica Magica: A Review of the Amethyst RPG from Kobold Quarterly Magazine: Monsters and Magic for D&amp;D Gamers" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/dfJy2rTXPWs/front-page5583.php" target="_blank">Ars Apocalyptica Magica: A Review of the Amethyst <acronym title="Role-Playing Games">RPG</acronym> from Kobold Quarterly Magazine: Monsters and Magic for D&amp;D Gamers</a></p>
<h2 style="text-align: justify;">Prepping online maps for Gametable use <em>from www.    Newbie <acronym title="Dungeon Master">DM</acronym>    .com</em></h2>
<p style="text-align: justify;">Here’s a quick guide for using  jpegs of freely available maps on Gametable.  It is very simple, and not a lot of experience manipulating graphics is required.  I’ve written a bit about my experience with Gametable before, so I won’t get into it here.  What I will say is that if…</p>
<p style="text-align: justify;">Lea más aquí:<br />
 <a title="Prepping online maps for Gametable use from www.    Newbie DM    .com" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/hh2gls3Ynrw/" target="_blank">Prepping online maps for Gametable use from www.    Newbie <acronym title="Dungeon Master">DM</acronym>    .com</a></p>
<p style="text-align: justify;"><div class="note"><div class="ddropshadow"><div class="robotn">Esta <strong>entrada</strong> se genera de forma <strong>automática</strong>.</div></div></div></p>]]></content:encoded>
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		<item>
		<title>Desde la Bloguesfera… 12-6-2010</title>
		<link>http://detrasdelapantalla.org/2010/06/desde-la-bloguesfera-12-6-2010/</link>
		<comments>http://detrasdelapantalla.org/2010/06/desde-la-bloguesfera-12-6-2010/#comments</comments>
		<pubDate>Sat, 12 Jun 2010 05:30:27 +0000</pubDate>
		<dc:creator>Escribabot</dc:creator>
				<category><![CDATA[Bloguesfera]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[4e d&d]]></category>
		<category><![CDATA[Athas]]></category>
		<category><![CDATA[dark sun]]></category>
		<category><![CDATA[DC]]></category>
		<category><![CDATA[DM]]></category>
		<category><![CDATA[dungeon master]]></category>
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		<category><![CDATA[Hero]]></category>
		<category><![CDATA[Icosahedrophilia]]></category>
		<category><![CDATA[Kobold]]></category>
		<category><![CDATA[means]]></category>
		<category><![CDATA[Monsters]]></category>
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		<guid isPermaLink="false">http://detrasdelapantalla.org/?p=2138</guid>
		<description><![CDATA[Action: Failure from Kobold Quarterly Magazine: Monsters and Magic for D&#38;D Gamers
When it comes to skill challenges, failure is not an option. “Of course,” you say. “No one wants to fail a skill challenge.” But this means something else entirely.
Lea más en el texto original: 
 Action: Failure from Kobold Quarterly Magazine: Monsters and Magic for [...]]]></description>
			<content:encoded><![CDATA[<h2 style="text-align: justify;">Action: Failure <em>from Kobold Quarterly Magazine: Monsters and Magic for D&amp;D Gamers</em></h2>
<p style="text-align: justify;">When it comes to skill challenges, failure is not an option. “Of course,” you say. “No one wants to fail a skill challenge.” But this means something else entirely.</p>
<p style="text-align: justify;">Lea más en el texto original: <br />
 <a title="Action: Failure from Kobold Quarterly Magazine: Monsters and Magic for D&amp;D Gamers" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/hrPJhP0efnk/front-page5426.php" target="_blank">Action: Failure from Kobold Quarterly Magazine: Monsters and Magic for D&amp;D Gamers</a></p>
<h2 style="text-align: justify;">D&amp;D Trivia Archive May 2010 <em>from Critical Hits » <acronym title="Role-Playing Games">RPG</acronym></em></h2>
<p style="text-align: justify;">On Twitter, I give out little tidbits about D&amp;D history as I know it or experienced it. This means I might not always be right, but at least it's interesting. You can challenge me on twitter or by email.</p>
<p style="text-align: justify;">Ver más:<br />
 <a title="D&amp;D Trivia Archive May 2010 from Critical Hits » RPG" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/mLzQFjeHlUg/" target="_blank">D&amp;D Trivia Archive May 2010 from Critical Hits » <acronym title="Role-Playing Games">RPG</acronym></a></p>
<h2 style="text-align: justify;">D&amp;D Encounters Dark Sun (Week 1) <em>from Dungeon's Master</em></h2>
<p style="text-align: justify;">The first session of D&amp;D Encounters: Dark Sun was a sink or swim lesson in desert survival. This second season of the program takes place on the world Athas, an endless expanse of sand and searing heat having been blasted lifeless by the ravaging effects of magic. On Athas the majority of the..</p>
<p style="text-align: justify;">Ver el artículo original: <br />
 <a title="D&amp;D Encounters Dark Sun (Week 1) from Dungeon's Master" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/Vw3bJhXO1YM/" target="_blank">D&amp;D Encounters Dark Sun (Week 1) from Dungeon's Master</a></p>
<h2 style="text-align: justify;">My Favorite Role: Matthew, What Is Best In Life? <em>from My Girlfriend is a <acronym title="Dungeon Master">DM</acronym></em></h2>
<p style="text-align: justify;">Last night, my character died. Loq, a shapeshifting spellcaster enlisted in the service of the military of The Mullier Empire, was discorporated in the process of trying to disarm an arcane shielding device.</p>
<p style="text-align: justify;">Más: <br />
 <a title="My Favorite Role: Matthew, What Is Best In Life? from My Girlfriend is a DM" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/vPcvpVbgqBU/" target="_blank">My Favorite Role: Matthew, What Is Best In Life? from My Girlfriend is a <acronym title="Dungeon Master">DM</acronym></a></p>
<h2 style="text-align: justify;">My summer reading list <em>from Gaming Brouhaha » <acronym title="Role-Playing Games">RPG</acronym></em></h2>
<p style="text-align: justify;">Our summer holidays are rapidly approaching and that means a few weeks of sun, sand, and…books. I usually get through a bunch of books during my summer holiday time, including several RPGs. Here’s what is going with me this year: Fiasco &amp;#..</p>
<p style="text-align: justify;">Ver artículo:<br />
 <a title="My summer reading list from Gaming Brouhaha » RPG" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/T32UYKWCBZY/" target="_blank">My summer reading list from Gaming Brouhaha » <acronym title="Role-Playing Games">RPG</acronym></a></p>
<h2 style="text-align: justify;">Character Roles: The Healer <em>from Life and Times of a Philippine Gamer</em></h2>
<p style="text-align: justify;">There’s a common impression that there’s no job more thankless than being a Healer. Much like the Tank, they don’t really get a lot of the glory.  However, unlike the tank, the loss of a healer is something that players try to avoid at all costs.  Everyone knows that healers are…</p>
<p style="text-align: justify;">Resumido de aquí: <br />
 <a title="Character Roles: The Healer from Life and Times of a Philippine Gamer" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/Z4H3sSoDBJg/" target="_blank">Character Roles: The Healer from Life and Times of a Philippine Gamer</a></p>
<h2 style="text-align: justify;">Icosahedrophilia Podcast, Episode 74: Enter the Dragon, Part 1 <em>from Icosahedrophilia</em></h2>
<p style="text-align: justify;">If you can’t handle the combat, stay out of the desert! That’s what our heroes will learn in “Enter the Dragon,” a four-part Icosahedrophilia adventure arc that kicks off in episode 74.</p>
<p style="text-align: justify;">Pulsar aquí para leer más:<br />
 <a title="Icosahedrophilia Podcast, Episode 74: Enter the Dragon, Part 1 from Icosahedrophilia" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/NmA-pwdTMMo/" target="_blank">Icosahedrophilia Podcast, Episode 74: Enter the Dragon, Part 1 from Icosahedrophilia</a></p>
<h2 style="text-align: justify;">4e D&amp;D Game Styles – How Does the <acronym title="Dungeon Master">DM</acronym> Decide? <em>from <acronym title="Dungeon Master">DM</acronym> Samuel's <acronym title="Role-Playing Games">RPG</acronym> Musings</em></h2>
<p style="text-align: justify;">One of the suggestions in Chapter 1 of the Dungeon Master’s Guide (DMG) is to inform your players of the style of game you will run before the game starts.    This is suggested so that the players can are prepared for the world in which their PCs will be living, and I think it is</p>
<p style="text-align: justify;">Lea más aquí: <br />
 <a title="4e D&amp;D Game Styles – How Does the DM Decide? from DM Samuel's RPG Musings" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/-cV1RlpffV0/" target="_blank">4e D&amp;D Game Styles – How Does the <acronym title="Dungeon Master">DM</acronym> Decide? from <acronym title="Dungeon Master">DM</acronym> Samuel's <acronym title="Role-Playing Games">RPG</acronym> Musings</a></p>
<h2 style="text-align: justify;">Friday’s 4E Freebie – Dusk by Mike “Gabe” Krahulik <em>from NEUROGLYPH Games</em></h2>
<p style="text-align: justify;">“Please don’t take offense, but we’d appreciate it if you’d refrain from hunting in this immediate area. We have to stay inconspicuous, you understand.”  ~ Carlisle Cullen (Twilight, 2005) Look, let me set the record straight right from the start – I am not a Twilight fan.  I also don’t judge folks…</p>
<p style="text-align: justify;">Ver original:<br />
 <a title="Friday’s 4E Freebie – Dusk by Mike “Gabe” Krahulik from NEUROGLYPH Games" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/jrblm3JNgXU/fridays-4e-freebie-dusk-by-pa-gabe" target="_blank">Friday’s 4E Freebie – Dusk by Mike “Gabe” Krahulik from NEUROGLYPH Games</a></p>
<h2 style="text-align: justify;">A 4e D&amp;D Rules Question: Teleporting What You Can’t See <em>from Dungeon's Master</em></h2>
<p style="text-align: justify;">DMs are encouraged to say yes whenever possible in 4e D&amp;D. But in a recent game we experienced a situation that was very unusual and saying yes didn’t seem appropriate. As the <acronym title="Dungeon Master">DM</acronym> I said no at the time but agreed that we should do some investigation before the situation happens again.</p>
<p style="text-align: justify;">Ver el artículo original: <br />
 <a title="A 4e D&amp;D Rules Question: Teleporting What You Can’t See from Dungeon's Master" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/Rm_7bDJr6MI/" target="_blank">A 4e D&amp;D Rules Question: Teleporting What You Can’t See from Dungeon's Master</a></p>
<h2 style="text-align: justify;">I Have Found a New Home! <em>from <acronym title="Dungeon Master">DM</acronym> Samuel's <acronym title="Role-Playing Games">RPG</acronym> Musings</em></h2>
<p style="text-align: justify;">I have successfully transported all of my posts and links over to the new home for this site: http://www.rpgmusings.com/ Please stop by and take a look at my new digs!  There will be some small formatting changes in the next few days, but things are generally complete.  There is now an email…</p>
<p style="text-align: justify;">Lea más aquí: <br />
 <a title="I Have Found a New Home! from DM Samuel's RPG Musings" href="http://feedproxy.google.com/~r/RpgBloggers4eDd/~3/I5CP4E5RP8A/" target="_blank">I Have Found a New Home! from <acronym title="Dungeon Master">DM</acronym> Samuel's <acronym title="Role-Playing Games">RPG</acronym> Musings</a></p>
<p style="text-align: justify;"><div class="note"><div class="ddropshadow"><div class="robotn">Esta <strong>entrada</strong> se genera de forma <strong>automática</strong>.</div></div></div></p>]]></content:encoded>
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		<title>Desde ENWorld… 12-6-2010</title>
		<link>http://detrasdelapantalla.org/2010/06/desde-enworld-12-6-2010/</link>
		<comments>http://detrasdelapantalla.org/2010/06/desde-enworld-12-6-2010/#comments</comments>
		<pubDate>Sat, 12 Jun 2010 05:00:12 +0000</pubDate>
		<dc:creator>Escribabot</dc:creator>
				<category><![CDATA[Desde ENWorld]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[cleric]]></category>
		<category><![CDATA[cnn]]></category>
		<category><![CDATA[Coast]]></category>
		<category><![CDATA[Con]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[fighter]]></category>
		<category><![CDATA[Five]]></category>
		<category><![CDATA[force-nine]]></category>
		<category><![CDATA[Gale Force]]></category>
		<category><![CDATA[Gen]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[Legend]]></category>
		<category><![CDATA[modern]]></category>
		<category><![CDATA[newest]]></category>
		<category><![CDATA[Publishing]]></category>
		<category><![CDATA[Rings]]></category>
		<category><![CDATA[Rokugan]]></category>
		<category><![CDATA[strategy-guide]]></category>
		<category><![CDATA[Treasure]]></category>

		<guid isPermaLink="false">http://detrasdelapantalla.org/?p=2120</guid>
		<description><![CDATA[Monday, 7 June, 2010
D&#38;D 4th Edition News Preview Gale Force Nine’s Fighter &#38; Cleric Official Dungeons &#38; Dragons Token Sets Player Token Sets for the stalwart fighter and devout cleric will be released by Gale Force Nine in August. Both sets contain a Character Status Tile, character specific tokens and markers, a Mount Token and [...]]]></description>
			<content:encoded><![CDATA[<h2 style="text-align: justify;">Monday, 7 June, 2010</h2>
<p style="text-align: justify;"><span style="text-decoration: underline;"><strong>D&amp;D 4th Edition News</strong></span> <strong>Preview Gale Force Nine’s Fighter &amp; Cleric Official Dungeons &amp; Dragons Token Sets</strong> Player Token Sets for the stalwart fighter and devout cleric will be released by Gale Force Nine in August. Both sets contain a Character Status Tile, character specific tokens and markers, a Mount Token and an Invisibility Stand-In.</p>
<p style="text-align: justify;">Ver original:<br />
 <a title="Monday, 7 June, 2010" href="http://www.enworld.org/forum/news/277832-monday-7-june-2010-a.html" target="_blank">Monday, 7 June, 2010</a></p>
<h2 style="text-align: justify;">Tuesday, 8 June, 2010</h2>
<p style="text-align: justify;"><span style="text-decoration: underline;"><strong>D&amp;D 4th Edition News</strong></span> Dungeons &amp; Dragons tries to lure back players CNN has an article about D&amp;D — 4E in particular.</p>
<p style="text-align: justify;">Más:<br />
 <a title="Tuesday, 8 June, 2010" href="http://www.enworld.org/forum/news/277899-tuesday-8-june-2010-a.html" target="_blank">Tuesday, 8 June, 2010</a></p>
<h2 style="text-align: justify;">Thursday, 10 June, 2010</h2>
<p style="text-align: justify;"><span style="text-decoration: underline;"><strong> D&amp;D 4th Edition News</strong></span> <strong>Review of Treasure Hoard by Chaotic Shiny Productions</strong> Are your Characters tired of the same old boring Treasure Parcels in your 4E game? Then check out this review of Chaotic Shiny Production’s new Treasure Hoard Generator Pack, a random generator of loot of every type imaginable – and a few you haven’t thought of yet ! Corpse Gas Hazard Noxious But Entertaining Fumes: Turn regular zombies or other undead into something surprising with the Corpse Gas Hazard.</p>
<p style="text-align: justify;">Leer el artículo original:<br />
 <a title="Thursday, 10 June, 2010" href="http://www.enworld.org/forum/news/278000-thursday-10-june-2010-a.html" target="_blank">Thursday, 10 June, 2010</a></p>
<h2 style="text-align: justify;">Friday, 11 June, 2010</h2>
<p style="text-align: justify;"><span style="text-decoration: underline;"><strong> Win a copy of Legend of the Five Rings 4th Edition</strong></span> In the Legend of the Five Rings Role-playing Game , one of the core concepts in helping players develop their characters is the game of Twenty Questions, which helps inspire those new to the game to think about the history of their characters and how they relate to the larger Empire of Rokugan. To celebrate the new edition of the game, we thought we might give away three copies of the Legend of the Five Rings 4th Edition Role-playing game! And how better to see who really wants one than by playing an entirely new version of Twenty Questions? Three winners will be drawn from those who get the most right answers</p>
<p style="text-align: justify;">Artículo original:<br />
 <a title="Friday, 11 June, 2010" href="http://www.enworld.org/forum/news/278045-friday-11-june-2010-a.html" target="_blank">Friday, 11 June, 2010</a></p>
<p style="text-align: justify;"><div class="note"><div class="ddropshadow"><div class="robotn">Esta <strong>entrada</strong> se genera de forma <strong>automática</strong>.</div></div></div></p>]]></content:encoded>
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		<title>Los monstruos que vienen</title>
		<link>http://detrasdelapantalla.org/2010/06/los-monstruos-que-vienen/</link>
		<comments>http://detrasdelapantalla.org/2010/06/los-monstruos-que-vienen/#comments</comments>
		<pubDate>Wed, 09 Jun 2010 06:00:59 +0000</pubDate>
		<dc:creator>Rafa</dc:creator>
				<category><![CDATA[Libros]]></category>
		<category><![CDATA[Noticias]]></category>
		<category><![CDATA[Rol]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[bilsland]]></category>
		<category><![CDATA[Dungeons & Dragons]]></category>
		<category><![CDATA[Manual]]></category>
		<category><![CDATA[monster]]></category>
		<category><![CDATA[monstruos]]></category>

		<guid isPermaLink="false">http://detrasdelapantalla.org/?p=2102</guid>
		<description><![CDATA[A pocos días de la publicación del Monster Manual 3 para la 4e, la web Critical Hits ha entrevistado al diseñador jefe de esta edición, Greg Bilsland.
De esa entrevista, muy breve (sólo cinco preguntas; supongo que ha sido por correo), se pueden extraer los datos siguientes:

Han pretendido que los monstruos sean más certeros en los [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">A pocos días de la publicación del <em><strong>Monster Manual 3</strong></em> para la 4e, la web <a title="Monster Manual 3: interview with Greg Bilsland" href="http://detrasdelapantalla.org/qb2"><strong>Critical Hits</strong> ha entrevistado al diseñador jefe</a> de esta edición, Greg Bilsland.</p>
<p style="text-align: justify;">De esa entrevista, muy breve (sólo cinco preguntas; supongo que ha sido por correo), se pueden<a href="http://detrasdelapantalla.org/wp-content/uploads/2010/06/mm3.jpg" rel="wp-prettyPhoto[g2102]"><img class="alignright size-medium wp-image-2104" title="Monster Manual 3" src="http://detrasdelapantalla.org/wp-content/uploads/2010/06/mm3-223x300.jpg" alt="Monster Manual 3" width="223" height="300" /></a> extraer los datos siguientes:</p>
<ul style="text-align: justify;">
<li>Han pretendido que los monstruos sean más certeros en los ataques, o, cuando menos, que inflijan más daño; la idea es que las criaturas supongan un mayor reto en función de la amenaza que "deberían representar" (no quieren encuentros que acaben con los aventureros impolutos sin manchar apenas sus armas… ). Para ello, han incrementado el daño de los monstruos entre un 30% y un 40%.</li>
<li>En la misma línea, han modificado el ataque de los monstruos según su <em>rol</em>.</li>
<li>En el manual aparece de nuevo <strong>Lolth</strong>, la diosa <em>drow</em>, cuyas características han sido ampliamente modificadas para que se parezcan a las de criaturas propias de emboscada (el modo <em>lurk</em>, aunque no lo incluyan), pero manteniéndola especialmente para encuentros en solitario.</li>
<li>Un detalle interesante es que quieren que los combates sean más dinámicos y decisivos (es decir, como la escena final de una película de acción ). En el manual se incluyen más de treinta plantillas de <em>solos</em> para estos momentos finales, con auras y poderes creados ex profeso para "capturar la épica" del combate (¿?).</li>
<li>Como ya se anunció en <em>Dungeons &amp; Dragons Inside</em>, los bloques de estadísticas han sido rediseñados para facilitar la lectura rápida por parte del <acronym title="Dungeon Master">DM</acronym>. </li>
<li>En el <em><strong>Monster Manual 3</strong></em> reaparecen viejos conocidos (<em>mimic, derro</em>), y hay una plantilla para monstruos psiónicos. Esto último me transmite cierto pánico por lo que puede engendrar.</li>
</ul>
<p style="text-align: justify;">Bueno, en conjunto serán más de 300 monstruos los que aparezcan en el libro, y como digo siempre, da igual el sistema que utilices, porque al final siempre vas a necesitar monstruos y no es tan difícil adaptarlos.</p>
<p style="text-align: justify;"><div class="nota"><div class="dropshadow"><div class="notafuente"><a title="Monster Manual 3: interview with Greg Bilsland" href="http://detrasdelapantalla.org/qb2">http://critical-hits.com/2010/06/07/monster-manual-3-interview-with-greg-bilsland/</a></div></div></div></p>]]></content:encoded>
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			<media:title type="html">Monster Manual 3</media:title>
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