The goblin workshop from Paths of Adventure
This is the 23rd encounter in my 4E conversion of The Sunless Citadel, in which I take a stab at creating my first 4E disease. Encounter 23: The Goblin Workshop Encounter Level 1 (200 XP) Overview The PCs find themselves in an alchemical workshop where Belak the Outcast’s goblin lackeys work to perfect an elixir that will turn living
Leer más:
The goblin workshop from Paths of Adventure
The Ghouls of Brixton from Justin Achilli — Blog
Here's a game scenario I plan to run at some point soon.
Artículo original:
The Ghouls of Brixton from Justin Achilli — Blog
Savage Menagerie: Wuudchak from The Savage AfterWorld
No. Enc.: 1d4 (2d10) Alignment: Lawful Movement: 120' (40') Armor Class: 7 Hit Dice: 5 Attacks: 1 (bite or weapon) Damage: 1d4 or per weapon type Save: L4 Morale: 10 Horde Class: XX The Wuudchak is a short (2−3 feet tall), furry bipedal humanoid descended from the Ancient animal species of groundhog (AKA whistle-pig and woodchuck, which is the basis for its Mutant Future moniker). Wuudchaks are as intelligent and clever as any normal human and are capable of speech, tool usage, etc.
Ver artículo:
Savage Menagerie: Wuudchak from The Savage AfterWorld
[Thundarr Thursday] Savage Menagerie: Wolf-Ape from The Savage AfterWorld
No.
Ver más:
[Thundarr Thursday] Savage Menagerie: Wolf-Ape from The Savage AfterWorld
Arboretum gallery from Paths of Adventure
This is the 24th encounter in my 4E conversion of The Sunless Citadel.
Ver original:
Arboretum gallery from Paths of Adventure
Presenting Information: Lore in Context from Justin Achilli — Blog
Tragically, you're still some kind of time-traveling sci-fi memory regression experiment instead of an actual historical agent provocateur. In Assassin's Creed 2 , occasional information updates in your game lore library
Leer más:
Presenting Information: Lore in Context from Justin Achilli — Blog
Friday Discussion: Boxed Sets from RPG Blog II
Well, here we are at another Friday. Here at RPG Blog II, we roll into a Super Bowl weekend (Go Colts!) with another Friday Discussion. Nothing to heavy, nothing too profound, just gamers talking about the hobby we love
Ver artículo:
Friday Discussion: Boxed Sets from RPG Blog II
Building a Better Mouse Trap from Gaming Brouhaha » RPG
As I mentioned in my reflections on my Burning Wheel games, I’ve decided to create a hybrid system that mixes the parts of Burning Wheel and Mouse Guard that I love, with elements of other game systems like FATE. The plan is to tailor the system …
Artículo original:
Building a Better Mouse Trap from Gaming Brouhaha » RPG
Suggested change of PC race to include two fantasy genres from Unofficial Games
So, as Im building Piecemeal 1st Edition (unlike the older 0e piecemeal), I'm mulling a decision on altering the player races to have two settings. One for a Low Fantasy game, and one for a Mythic game. Take the dwarf
Pulsar aquí para leer el original:
Suggested change of PC race to include two fantasy genres from Unofficial Games
Se halla bajo licencia
. Puede escribir un comentario, o realizar un trackback desde su propio sitio web.
· Shortlink de este artículo




























Artículos
twitter