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Desde la Bloguesfera… 20-2-2010

Fri­day Mor­ning Mea Cul­pas: or Let Me Reph­rase That… from Motor City Gamewerks

It has come to my atten­tion that I may have been a little less than cha­ri­ta­ble in my pre­vious posts. Appa­rently I've pain­ted my belo­ved Detroit as some sort of post-industrial Land of Wind and Ghosts where iti­ne­rant far­mers scratch out a living amongst the bones of the auto indus­try, and my…

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Fri­day Mor­ning Mea Cul­pas: or Let Me Reph­rase That… from Motor City Gamewerks

Thurs­day Bonus Post: Twee­ting from the Sha­dows from Motor City Gamewerks

Just to let you all know, I'm going to be live twee­ting our Shadowrun/In Nomine/Cthulhu mash-up game tonight.

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Thurs­day Bonus Post: Twee­ting from the Sha­dows from Motor City Gamewerks

No! Sleep! ’til Colum­bus! Living Life Four Hours at a Time for Five Days Straight. from Motor City Gamewerks

Oh, look! It's February already. That means we get to begin the run up to con­ven­tion sea­son. Early on in January, Wife and I were tal­king about the fact that I need to get my name out there.

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No! Sleep! ’til Colum­bus! Living Life Four Hours at a Time for Five Days Straight. from Motor City Gamewerks

Hell Among the Play­lists: Fin­ding Ins­pi­ra­tion in Your Music Library from Motor City Gamewerks

Okay, this will pro­ba­bly be the last post I make on the sub­ject of ins­pi­ra­tion and idea generation.

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Hell Among the Play­lists: Fin­ding Ins­pi­ra­tion in Your Music Library from Motor City Gamewerks

On Hit­ting Your Tar­get from Motor City Gamewerks

Sorry today's post is late, kids.

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On Hit­ting Your Tar­get from Motor City Gamewerks

Pro­fes­sio­na­lly Unem­plo­yed: The Life and Times of a Jour­ney­man Wri­ter from Motor City Gamewerks

Aaaaaaaaaaand done! So I finis­hed up my latest assign­ment for Fan­tasy Flight Games this week, and it feels good. I like the fee­ling of accom­plish­ment after a fun assign­ment, and seriously, any assign­ment that allows me to use words like "pri­mo­ge­ni­ture" and "ala­crity" in all serious­ness without..

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Pro­fes­sio­na­lly Unem­plo­yed: The Life and Times of a Jour­ney­man Wri­ter from Motor City Gamewerks

Timing Out from Mike's D&D Blog

One of the big­gest com­plaints about 4th Edi­tion D&D is that com­bats take too long.

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Timing Out from Mike's D&D Blog

Fri­day Five: 2010-02-19 from Rave­nous Role Playing

What? You want to Sleep here

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Fri­day Five: 2010-02-19 from Rave­nous Role Playing

Fall – Epi­sode 20 “Reaching my Limits, Part 1″ from Mostly Geek » RPG

This weeks epi­sode was anot­her mostly cha­rac­ter dri­ven affair. We were all also pretty tired and/or sick so things moved kind of slo­wly, but not in a bad way. We had some great cha­rac­ter deve­lop­ment and I star­ted Alex down a path that I’ve recently reali­sed is tota­lly in kee­ping with her…

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Fall – Epi­sode 20 “Reaching my Limits, Part 1? from Mostly Geek » RPG

Nano­loop: Elec­tro­nic Synth Joy On The iPod! from Crea­ti­vely Anomalous

Elec­tro­nic music inter­ests me. It is an exci­ting art form and it’s a lot of fun to play around with. For a while now I’ve been loo­king for a way to try it myself, espe­cia­lly on a plat­form like my iPod. I’ve tried Gara­ge­Band, but it’s almost too feature-rich. It’s…

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Nano­loop: Elec­tro­nic Synth Joy On The iPod! from Crea­ti­vely Anomalous

Spee­ding up Cha­rac­ter Gene­ra­tion: Equip­ment Packs (an excerpt from 1e) from Unof­fi­cial Games

One of the things that can often bog down cha­rac­ter crea­tion for an exten­ded period of time is star­ting inven­tory. Now don't get me wrong, inven­tory is impor­tant. But its often pointless, as if the pla­yers need some spe­ci­fic piece of equip­ment for their jour­ney they can just buy it later

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Spee­ding up Cha­rac­ter Gene­ra­tion: Equip­ment Packs (an excerpt from 1e) from Unof­fi­cial Games

A Wee­kend of… Not Gaming. Pro­ba­bly. from Steve's Gamer Blog

This wee­kend I have to catch up on things I've been put­ting off. One stra­tegy was to burn myself out on Dra­gon Age so I didn't spend the wee­kend pla­ying it when I could be doing, you know, wee­kend things. Other than the Wild West game Greg wants to run, my imme­diate D&D future looks a bit…

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A Wee­kend of… Not Gaming. Pro­ba­bly. from Steve's Gamer Blog

Demo­nic Thra­lls from Emer­gence Cam­paign Weblog

Here we have an update on Kevin’s Darkness-Augmented Thra­lls – who are currently pretty much at the limit of the enhan­ce­ments that can be sta­cked on a more-or-less nor­mal human youngs­ter. They aren’t, in fact, all that awe­so­mely power­ful; it would be easy to give them a limi­ted num­ber of..

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Demo­nic Thra­lls from Emer­gence Cam­paign Weblog

Drinker’s Curse from Sea of Stars RPG Design Journal

A minor curse, of the folk variety: Old Red­beard, though his beard had long since, gone grey, used to haunt the taverns near to his home until one day he found he was not wel­come. His very pre­sence in a tavern sou­red beer and made wine into vine­gar. Soon, he could drink no place in the

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Drinker’s Curse from Sea of Stars RPG Design Journal

Fan­tasy Clot­hing from The Loo­ney DM

Today's poster brought to you by the let­ter 'H' as in half-naked.

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Fan­tasy Clot­hing from The Loo­ney DM

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Desde la Bloguesfera… 20-2-2010
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20 Febrero 2010

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